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10 producten


  • The Everrain boardgame The Everrain boardgame

    The Everrain The Everrain

    Nog 1 op voorraad

    "The world is drowning. When The Everrain began, no alarms were rung; no calls to action were cried. But as the weeks became months, and the months flowed into years, it became apparent that the rain would not stop. It’s been 5 years now, and the rain has not ceased for a minute in that time. Lands and places have begun to disappear beneath the waves, and before long the rising tides will take us all. We must do something, or a watery grave will be the fate of everything to grace the land. At first, we knew not of the cause of The Everrain, but it has since become painfully apparent that the Old Gods of the ocean have awoken, and they are angry. For too long the people and creatures of the earth have prospered, and the Old Gods have arisen to usher in a new age of the Sea. We must do something before all is lost to the rising tides. Assemble your crew, brave hero, and find a way to grant the Gods peace and return them to their slumber. Stop The Everrain… or drown in the flood of the new world." The Everrain is a cooperative exploration game where players must each assemble their own motley crew of spirited mariners and take to the dark seas of a world drowning under the curtain of an endless and oppressive storm that threatens to drown the world. The ancient Old Ones of the sea have awoken and begun to reshape the world in their image, and unless something is done all will drown in the rising tides. Players must explore this dark and foreboding world, completing quests, expanding their crew, upgrading their ship and investigating the source of the Everrain before it is too late. Starting from humble beginnings, each player must traverse the seas of the Everrain to discover new places. The board is randomly generated from modular tiles, leading to a completely unique setup each time the game is played. Each player begins with their own ship and a skeleton crew, but the more experienced crew can be found in the darkly lit taverns of port towns, saved from shipwrecks and even be rewarded for completing quests. The game is progressed by completing quests which can trigger important plot points, but players must be wary as the Old God’s minions also seek to advance their own agendas. Combat can take place from ship to ship and even aboard a player’s vessel, so each crew member must be ready for almost anything! Game Contains: • 339 Cards• 4 Player Dashboards• 4 Enemy Dashboards• 1 Game board• 42 Miniatures• 1 Port Tile• 12 Avatar Cards• 260 Tokens• 8 Clip on bases• 20 Game Tiles• 15 Custom D6 Dice• 1 D10 Dice• 180 Gem counters• 1 Rule Book #everrain #ever #rain #grimlord #games #boardgame

    Nog 1 op voorraad

    €92,50

  • The Everrain Neoprene game board

    The Everrain The Everrain Neoprene game board

    Nog 2 op voorraad

    Dezelfde grootte als game board maar deze hoef je niet op te vouwen en rol je snel uit. #everrain #ever #rain #grimlord #games #boardgame #game #mat

    Nog 2 op voorraad

    €21,00

  • Spirit Island (Core Game) Spirit Island (Core Game)

    Bordspellen Spirit Island (Core Game)

    Nog 1 op voorraad

    Spirit Island is an award-winning, cooperative, settler-destruction strategy game for 1 to 4 players designed by R. Eric Reuss and set in an alternate-history world. Players act as different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading Blight and destruction. Players work with their fellow Spirits and the Dahan (local islanders) to increase their power and drive the invading colonists from their island in this deep and complex area-control game! If you're interested in expanding your collection and playing even more Spirit Island, our Expansion Packs add a variety of mechanics, Adversaries, and scenarios to challenge players. The Island still has a hope, though: with over sixteen additional Spirits across our expansions for you and your allies to learn and turn the tide of the settler threat, there will be no surrender until the Blight tears apart the land, or the last white-sailed ship is driven from the Island's shores. Spirit Island: Jagged Earth Spirit Island: Feather and Flame #spirit #island #core #set #cooperative #strategy #settler

    Nog 1 op voorraad

    €79,95

  • Zombicide Invaders Zombicide Invaders

    Cool Mini or Not Zombicide Invaders

    Nog 1 op voorraad

    English From 14 years old 1 to 2h 1 to 6 player(s) Originally, these mining operations were looked at with passivity by the aliens on the planet. But then, something changed. They became fierce, murderous beasts. Now, it’s a fight for survival in the dark reaches of space. In Zombicide: Invader, players must work together if they want to survive the onslaught of murderous aliens. Over the course of several interlocked missions, they must make their way through the tunnels and ruined mining outposts on the planet, leveling up their skills as they go along, looking for gear, and staying one step ahead of the Xenos. 72Miniatures 9Double-Sided Game Tiles 6Survivor Dashboards and ID Cards 6Survivor Colored Bases 6Dice 48Trackers 125Mini-Cards 65Tokens 1Rulebook 28-35mm miniatures! Boardgamegeek rating: 7.8 #zombicide #invader #cmon #cooperative #post #apo #zombies

    Nog 1 op voorraad

    €95,00

  • Trudvang Legends Trudvang Legends

    Cool Mini or Not Trudvang Legends

    Nog 2 op voorraad

    The continent of Trudvang is one of diverse landscapes and a myriad of races inhabiting it. From island archipelagos filled with elves to vast icy plains that only the hardiest ice giants call home to deep forests infested with dangerous trolls, there’s adventure aplenty to be had. In Trudvang Legends, players take on the role of heroes looking to make their mark in the world. As they adventure through different quests, they will leave an everlasting mark on the world. Helping one race might grant boons from them later on, but it could leave another vulnerable to attack. Player’s decisions matter and they will have to juggle responsibility as they move through their heroic career. In the end, the world will be forever changed, but will it be for the better? Game Specifications Playing time: 60-75min (eerste keer spelen is 120min) Min-max players: 1-4 players Suggested age: 14+ Steeped in epic Nordic and Celtic myths and sagas, Trudvang Legends places players in the roles of legendary heroes who make their mark on a dynamic, everchanging fantasy world.The game — based on the Swedish RPG, Trudvang Chronicles — thrusts players into a cycle of epic sagas in which their achievements change not only the world itself, but the very rules by which gods, peoples and nature interact. They will quest through an interwoven series of adventure books, and the results of their choices will echo through history: changing the relationships between sovereign nations, usurping kings, creating new waygates, or even locking and unlocking parts of the map.Change in Trudvang Legends manifests physically as parts of the board actually change, making the actions of previous hero generations affect future sagas. However, the changes are only as permanent as long as history remembers them, which makes the game endlessly replayable, and even playing the same adventure book repeatedly will have a completely different feeling because the world itself has changed. Heroes, following a path of destiny, will even become historical fixtures as they become kings, guildmasters, or even gods!Contents: 35 Plastic Figures, 4 Colored Counter Bases, 4 Hero Dashboards, 4 Rune Bags, 1 Map Board, 1 Adventure Board, 1 Points of Interest Board, 10 Double-Sided Adventure Sheets, 378 Cards, 267 Tokens, 1 Rulebook,and 1 Book of Sagas. #trudvang #legends #cmon #cooperative #coop

    Nog 2 op voorraad

    €99,75

  • Vagrantsong Vagrantsong

    Wyrd games Vagrantsong

    Nog 4 op voorraad

    You trainhop aboard the Silver Ferryman, chasin’ a dream or runnin’ from the past. What you find is a welcomin’ hand - white glove, stretched skin… and a fiddle player in the distance, playin’ a tune that’s awfully inviting. Makes you never wanna leave. In Vagrantsong, a cooperative and story-driven boss battler, you will take on the role of a Vagrant trapped on a supernatural ghost train. Face off against ghosts lingering on the train (called Haints), adjust your playstyle with Skills and Junk acquired along the way, and uncover the secrets of the Silver Ferryman in this spooky and challenging adventure. In each of the 20+ Scenarios in Vagrantsong’s campaign, players will take turns spending their 3 Coins to take actions, such as: moving around the train board, investigating the unknown, and rummaging for items that might help them get out of a tight spot. Additionally, players can spend their Coins on more exclusive actions to remind a Haint of their lost Humanity, all in the hopes of freeing the spirit from the ghost train’s bone-chilling grip, and winning the Scenario in the process. But be careful! Each Haint has their own bag of tricks and gameplay mechanics. They will stop at nothing to make sure that the players lose all of their Humanity and stay aboard forever. After each Vagrant turn, it’s time for the Haint to take theirs. The Vagrant who just took their turn will draw a Rummage Token from the Bindle and then perform the Haint’s Action based on its current Mood and the Rummage Token drawn. Then the Haint will Move toward the target priority (usually the Vagrant with the lowest Humanity) to strike them down! Will you and your Vagrant friends survive the twists, turns, and tribulations that await you aboard the Silver Ferryman? Can you find your way off this train while restoring the Humanity of those who have failed before you? Or will your souls be lost forever, infinitely drifting in-between worlds to the song of the fiddle player? Van de makers van Malifaux, The Other Side en oa Bayou Bash Wyrd games Vagrantsong uitleg Boardgamegeek rating: 8.1 #vagrantsong #wyrd #games #cooperative #campaign

    Nog 4 op voorraad

    €68,50

  • Swords&Sorcery - Ancient Chronicles Core Set Swords&Sorcery - Ancient Chronicles Core Set

    Bordspellen Swords&Sorcery - Ancient Chronicles Core Set

    Nog 1 op voorraad

    Sword & Sorcery - Ancient Chronicles is a fully cooperative fantasy board game where players control legendary heroes with unique powers. One to five players control heroes awakened from the dead and made immortal by the will of the Gods, to destroy the corrupted deities scattered across the starless, stone-ceiling realm of the Underreign, with its dangerous ruins, ominous caves, and exotic cities. This new season will bring the game system to the next level, with new features enhancing the storytelling and broadening the scope of the players’ adventures, introducing a greater variety of enemies, and more possibilities for the Heroes. In Sword & Sorcery - Ancient Chronicles players will find ultra-detailed 32mm scale plastic figures, playable Solo or fully cooperative Group gameplay (no Game Master is required!) using modular map tiles, creating endless combinations of scenarios. It will be possible to explore the world of Sword & Sorcery employing a kingdom map and exploring the cities, using a sophisticated combat and magic system to fight enemies, and experiencing a deep narrative campaign, following the stories proposed by the Book of Secrets, a story system which allows the players to explore different paths each time they play. The game features ultra detailed 32mm scale figures and modular boards, several decks of cards, Solo Play, high character customization, sophisticated combat and magic system, and quests designed to be completed in about 90 minutes or less. The Ancient Chronicles campaign is set in the distant past of the events narrated in the Immortal Souls campaign. New features in the game: No Game Master needed. Play alone or with up to 5 players together against the game system itself. No player elimination. Dying, becoming a ghost soul and resurrecting your Hero are part of the game engine. A real story-driven campaign with multiple outcomes, a main plot and several optional Quests. World and city exploration, with different paths and ventures to discover. Multiple development paths for your Heroes. A sophisticated tactical combat system, based on custom ten-sided dice. An advanced artificial intelligence engine for Enemies and Master Enemies. Customizable difficulty level, thanks to the different options provided with the game rules and granted by the Challenge set. Full backward compatibility with Sword & Sorcery: Immortal Souls heroes and enemies. Crafting, Loots, Treasures, Traps and many other aspects of a true fantasy legendary adventure are a part of the game! Familiars, a new type of faithful companions for all your Heroes. Boardgamegeek review 8.6 (388reviews) It's time to become part of the Sword & Sorcery legend! Ancient Chronicles is compatible with the acclaimed Immortal Souls saga. #swords #sorcery #ancient #chronicles #core #set

    Nog 1 op voorraad

    €84,00

  • Nemesis Lockdown Stretch goals Nemesis Lockdown Stretch goals

    Bordspellen Nemesis Lockdown Stretch goals

    Nog 1 op voorraad

    Nemesis Lockdown is a standalone expansion to the hit Board Game Nemesis (BGG rank overall #33, thematic #10). It builds on the tense, cinematic experience Nemesis is known for, adding even more opportunities for emergent, dramatic gameplay.  Become an unlikely survivor, locked in an underground base with something terrifying. Turn up your paranoia, as you try to guess what other players are up to, or what the contingency plan is. Work to learn the weaknesses of your nemesis – or run like hell. Switch off the lights in someone’s lab section. Take a dangerous trek to the outside bunker. And whatever you do, be ready for unexpected! The game comes with all the components needed for a cinematic Sci-Fi horror experience and doesn't require the Nemesis Core Box. Nemesis: Lockdown offers 1-5 player semi or full co-op experience that takes around  90-120 minutes and will be different every run! This stand-alone expansion also works with majority of the previous Nemesis content: other Alien races and most of the characters. This stretch goal was part of a complete kickstarter box and contains. - New Alien Race - Chytrids: 20 figures (6 Saprobes, 5 Living Fungus, 8 Chytrids Archeri, 1 Chytrids Queen), 15 spore tokens, tray, tokens, and cards - IT Specialist & Xenobiologist Character Packs -12 Plastic Door Tokens - 13 Cardboard Injury Counters - Mars Rover Plastic Token - Space Raccoon 1st Player Marker - Community Variety Pack - 3 Extra Special Cards - Untold Stories #3 Comic Book Warning to play this stretch goal expansion you need Nemesis Lockdown! Boardgamegeek rating: 8.8 #nemesis #lockdown #stand #stretch #goals #alone #cooperative #kwapinski

    Nog 1 op voorraad

    €95,00

  • Nemesis Lockdown Nemesis Lockdown

    Bordspellen Nemesis Lockdown

    Nog 1 op voorraad

    Nemesis Lockdown is a standalone expansion to the hit Board Game Nemesis (BGG rank overall #33, thematic #10). It builds on the tense, cinematic experience Nemesis is known for, adding even more opportunities for emergent, dramatic gameplay.  Become an unlikely survivor, locked in an underground base with something terrifying. Turn up your paranoia, as you try to guess what other players are up to, or what the contingency plan is. Work to learn the weaknesses of your nemesis – or run like hell. Switch off the lights in someone’s lab section. Take a dangerous trek to the outside bunker. And whatever you do, be ready for unexpected! The game comes with all the components needed for a cinematic Sci-Fi horror experience and doesn't require the Nemesis Core Box. Nemesis: Lockdown offers 1-5 player semi or full co-op experience that takes around  90-120 minutes and will be different every run! This stand-alone expansion also works with majority of the previous Nemesis content: other Alien races and most of the characters. Boardgamegeek rating: 8.6 #nemesis #lockdown #stand #alone #cooperative #kwapinski

    Nog 1 op voorraad

    €144,95

  • Mysterium Mysterium

    Bordspellen Mysterium

    Nog 1 op voorraad

    English From 10 years old 30mn to 1h 2 to 7 player(s) In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit. In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium. Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses. After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points. If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit. Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote. If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again... For the psychics 54 psychic cards 6 intuition tokens 6 sleeves 36 clairvoyance tokens 6 clairvoyance level markers 1 clairvoyance track 4 progress boards 1 clock board For the ghost 1 game screen 84 vision cards 54 ghost cards 6 ghost tokens 6 culprit tokens 3 crow markers 1 sand timer Boardgamegeek rating: 7.3 #mysterium #cooperative #adventure

    Nog 1 op voorraad

    €42,95

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