Welkom bij Een Kleine Wereld - Tabletop Fantasy

Tabletop Games

18 producten


  • Core Space Get to the Shuttle Expansion Core Space Get to the Shuttle Expansion

    Battlesystems Core Space Get to the Shuttle Expansion

    Nog 2 op voorraad

    PRODUCT CONTENTS 1 Shuttle 1 Cargo Crate 1 Shuttle Equipment Token 8 Damage Counters Mission Briefing and Rules Booklet PRODUCT OVERVIEW Get to the Shuttle! is a mini-expansion for Core Space that introduces a brand-new piece of terrain, and mode of transport! The shuttle makes it much easier to extract your crew from a tight spot or get around between games, but it doesn’t come cheap. In two thrilling new missions that slot straight into an existing campaign you will purchase a shuttle, and then be forced to escape with it, and your lives… Requires the Core Space Starter Set to play, or can simply be used as a terrain piece/vehicle. Advanced Kit – assembly requires some basic modelling skills and some parts require glue.

    Nog 2 op voorraad

    €12,60

  • Core Space Galactic Corps Expansion Core Space Galactic Corps Expansion

    Battlesystems Core Space Galactic Corps Expansion

    Nog 1 op voorraad

    PRODUCT CONTENTS 1 Galactic Corps Director Miniature 1 Galactic Corps Juggernaut Miniature 4 Galactic Guard Miniatures 2 Security Warden Miniatures 4 Character Boards 4 Apprehended Boards 1 Security Die 5 Event Cards 11 Equipment Tokens New Gaming Terrain Particle Transmitter CO2 Scrubber Storage Locker Conduit Bunk 4 Cargo Crates Mission Briefing and Rules Booklet PRODUCT OVERVIEW The Galactic Corps is an expansion for Core Space that introduces the disciplined Galactic Corps and the local Security Wardens – new types of NPC. Work with and against them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards and Security Dice. They’re here for the Purge, but don’t get in their way! New terrain adds the centrepiece Particle Transmitter to your board, and new equipment such as the Riot Fist will give your crew new ways to survive! Requires the Core Space Starter Set to play

    Nog 1 op voorraad

    €38,70

  • Malifaux Burns Expansion Book

    Malifaux Malifaux Burns Expansion Book

    Nog 1 op voorraad

    This is what Wyrd games telling us about this expansion for Malifaux: "In Malifaux Burns, the latest book for M3E, the Burning Man has arrived. For the last few years, the failed experiment of the former Governor-General has been causing havoc on Earth, warping mankind from the clouds above. His portals have opened in both sea and sky, letting loose creatures that even the most imaginative minds could not fathom. His path of destruction is random and without remorse, and now he’s here… back where it all started. With this expansion, we have created new ways to play every keyword by re-designing Masters from the ground up. Not only do these titles create strengths where there were once weaknesses, but they also create questions for your opponent to ask as soon as the crew building begins. What version of Ulix is my opponent playing? Should I bring counters to his grow mechanics or his fiery pig steed? Which version fits the current pool of Strategies and Schemes? We wanted to expand the ways you play a specific keyword or crew so that they are viable in more pools and are competitive in more instances, while also making existing Masters that don’t see as much play reach the table more often, as well. Hidden information between players before the game even starts has been a staple in previous editions, such as through Upgrades and even scoring points. We’ve learned a lot from those iterations, and believe that this approach further pushes specialization of a single keyword, which keeps the barrier of entry low and tactical decisions high, while staying true to the many secrets that Malifaux has to offer. Even from a lore perspective, with Malifaux Burns, we’re harkening back to the past to take another look at how we used to tell stories on a grander scale. Like First Edition, the story in Malifaux Burns will be broad and expansive, covering the details of what happened to the 8 Masters who have been corrupted by the Burning Man’s sudden arrival. It’s the largest single story ever written for a Malifaux book (because creating new ways to play 54 Masters wasn’t enough), and we can’t wait for you to experience it." Great news! Start playing! #malifaux #expansion #book #burns #new #masters

    Nog 1 op voorraad

    €22,50

  • Fallout Wasteland Warfare Forged in the Fire Rules Expansion Fallout Wasteland Warfare Forged in the Fire Rules Expansion

    Fallout Fallout Wasteland Warfare Forged in the Fire Rules Expansion

    Niet op voorraad

    Will you suffer, or will you be Forged in the Fire? Forged in the Fire is an expansion for Fallout: Wasteland Warfare that builds on the content explored in the previous Commonwealth Expansion. Featuring rules for new Creatures as well as sub-factions for both Raiders and Survivors. Never to be left out, the Super-Mutants also get to unleash one of their most disturbing allies. The various winged horrors of the Commonwealth arrive, Bloatflies, Bloodbugs and Stingwings, vicious insectoid predators more than capable of harrying even the most seasoned survivor. Whilst the more peaceful Radstags roam the open plains, avoiding danger where possible and defending themselves when provoked. Along the edge of the Saugus River, the Ghouls of The Slog bring a new set of tools to the Suvivor faction. Resilient to a degree most Survivors can only dream of and able to withstand Radiation, they make a welcome addition to any budding settlement. Whilst further south, the violent Forged bring a host of fire-based weapons to bear against those too weak to stop them. Raiders with a focus on setting fire to their foes, they offer a huge degree of specialisation that can rapidly set any opposing force ablaze! Finally, the Super Mutants release one of the most bizarre and hideous creatures the Wasteland has ever seen, the Centaur. Astoundingly resilient and disturbingly quiet, these beasts bring a new kind of horror to the Super Mutant Faction. This expansion contains 259 punch-out cards, painting guides and region rules. You’ll also find tactical advice for the new sub-factions introduced in this expansion, and a set of brand-new scenarios to see what they can do on the battlefield. Contents: A booklet containing rules for expanding your options on the battlefield. 259 new cards: 19 Unit and 20 AI cards 26 Weapon cards 3 Item cards 11 Perk cards 48 Explore cards 21 Event cards 36 Danger cards 13 Stranger cards 14 Creature cards 43 Quest cards 4 Leader cards 1 Reference card 5 new scenarios Faction rules and strategy guides for the 2 new Sub-Factions - The Slog and The Forged. Unit rules for Ghouls. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.

    Niet op voorraad

    €32,00

  • Fallout Wasteland Warfare Commonwealth Rules Expansion Fallout Wasteland Warfare Commonwealth Rules Expansion

    Fallout Fallout Wasteland Warfare Commonwealth Rules Expansion

    Niet op voorraad

    “War Never Changes.” Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions, including: The Gunners are the most organised mercenary group in the Commonwealth, and they’ve garnered a reputation as bloodthirsty, unscrupulous fighters. They claim to be soldiers for hire, but much of the Commonwealth views them as little better than raiders, a militarized gang of thugs with delusions of grandeur. The secretive Railroad fight to protect synths and attempt to spirit them away from the Institute, who the Railroad view as nothing more than slavers. Synths, to the Railroad, are the equal of humans and deserve to live freely. RobCo is responsible for many of the Robots encountered throughout the Wasteland. From ruggedly built and hard-working Protectrons to the various military and medical support models of Mr Handy, you are never far from the chirpy robotic voices of these indispensable metallic helpers. The Wasteland itself is home to all manner of irradiated Creatures. All the fauna, from domesticated livestock to roaming packs of fierce predators bring risk to any unwary traveller. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion. This expansion contains new rules for clashes within the Commonwealth, 171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area. Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout. Contents: A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan. 171 new cards: 35 unit and 33 AI cards, 1 equipment card, 16 leader cards, 5 mod cards, 17 perk cards, 3 power armor cards, 14 quest cards, 5 reference cards, 42 weapon cards Painting guides for Survivors, the Brotherhood of Steel, and Super Mutants. A gallery of painted models featuring every release in the Commonwealth wave. Scenarios for playing in the Commonwealth. Rules for Wasteland Warfare terrain. Unique region rules for locations within the Commonwealth. Strategy guides for playing numerous Wasteland Warfare factions. Please note, this product is print only - there is no corresponding PDF version of this item.

    Niet op voorraad

    €37,00

  • Fallout Wasteland Warfare Nuka World Rules Fallout Wasteland Warfare Nuka World Rules

    Fallout Fallout Wasteland Warfare Nuka World Rules

    Nog 1 op voorraad

    Bombs, Bullets, Blood and Butchery are the main attractions of this Theme Park, where Nuka-Cola flows as freely as shell casings down the streets of Nuka-Town, USA. Three gangs of rival raiders each call Nuka-World home, and the peace between them is tenuous to say the absolute least, as certain people would say “Just don’t get caught”. Disciples, Operators, and The Pack, each lay claim to a part of the park, and each want what the others have, so whatever fractured peace may currently exist, will only last for so long - before another bout of Wasteland Warfare breaks out. Welcome to Nuka World, the latest Regional Ruleset for Fallout: Wasteland Warfare and the most raider’riffic book to ever hit the shelves. From the glittering lights and plastic facades of Nuka World we bring a host of new Units, Weapons, Scenarios, Rules and more to make your Wasteland experience more exciting than ever before. Pledge allegiance to one of the three gangs of Nuka World and engage in a multi-stage war for the park in an all new campaign system and remember that anything you’re strong enough to take, is yours by right! All the key figureheads of the Disciples, Operators and The Pack are on show here, backed by their deadly entourages in brand new miniatures, alongside some of the more flamboyant personalities that you can spot around the park. Updated rules for Wasteland Warfare as a whole are introduced with Nuka World, streamlining your experience like never before. Combined with new Vault Tec approved Profiles and Force Lists (presented in the most accessible format ever!), Nuka World is your one stop shop for Cola-themed bloodbaths! As always, the beautifully painted miniatures gallery is accompanied by painting guides, scenarios, and a brand new book style, keeping every turn of the page new and interesting. There’s never been a Wasteland Warfare book quite like this one, the same Warfare you love, but with a brand new flavour! This expansion includes: A booklet containing rules for expanding your options on the battlefield. Brand New Cards: 53 Units, 53 AI Cards, 8 Perks, 26 Weapons, 8 Mods, 37 Items, 6 References, 5 Strangers, 6 Dangers, 12 Creatures, and 12 Event Cards! 5 New Region Rules Sheets, Spanning 10 Regions all across the Park. 5 New Scenarios. A new Campaign System for claiming control over Nuka World. New Sub-Faction Rules for The Pack, Disciples, Operators, and Nukalurks. Core Rules Revisions to simplify your Wasteland Warfare Games. 50 Vault Tec Approved Profiles with all the information you need to field the model! Painting guides for the new miniatures. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.

    Nog 1 op voorraad

    €37,00

  • Core Space Ships of Disrepute Expansion Core Space Ships of Disrepute Expansion

    Battlesystems Core Space Ships of Disrepute Expansion

    Nog 2 op voorraad

    PRODUCT CONTENTS 8 Ship Cards 2 Plastic Enhanced Ship Dashboards 4 Plastic Dashboard Clips 2 Dashboard Overlays 2 Class Boards 20 Zone Inserts 16 Upgrade Inserts 32 Equipment Tokens 28 Ship Counters PRODUCT OVERVIEW This expansion upgrades your crews with Enhanced Ship Dashboards, representing large, customisable ships with a wide range of abilities that directly affect your games. Renovate and upgrade your new ship, direct your crew in the heat of battle, and manage the finely balanced reputation that comes with such a prestigious vehicle. This pack contains everything you need to upgrade up to two ships, along with eight pre-made Ship Cards and blank ones to make your own. The expansion contains two complete Enhanced Ship Dashboards, plus the rules and a full set of Ship Cards to place under the overlays. A Core Space Starter Set is required to use this expansion.

    Nog 2 op voorraad

    €27,00

  • Fallout Wasteland Warfare Enclave Wave Card Expansion Pack Fallout Wasteland Warfare Enclave Wave Card Expansion Pack

    Fallout Fallout Wasteland Warfare Enclave Wave Card Expansion Pack

    Niet op voorraad

    The ominous shadow of human ‘purity’ hangs over the wasteland as the rhythmic crunch of power armored feet echoes from ruin to ruin – The Enclave are making their presence known. Join the cause or fight your corner with new allies and fearsome enemies.  The Enclave themselves bring multiple power armor variants and heavy weapons to the wasteland, ready to reclaim it for their president. Their top brass take to the field, with Colonel Autumn commanding and Frank Horrigan bludgeoning his way though anything brave (or stupid) enough to stand in the way.  At the same time attacks have been increasing from the shoreline. Seasonal migrations and the vibrations of war draw creatures to the fray in increased numbers. Skittering and chittering across the sand, wave of chitinous Mirelurks find prey on the shoreline. Their hunters seek out potential food for hatchlings and their eggs, while larger specimens lay in wait in the depths. All the while sinister monsters hunt the twilight fogs on the shore, glimpsed then gone; few have seen them up close and lived to tell the tale… All the rules for units, weapons, and equipment in the Enclave Wave are included in this card pack. Also included are new AI Cards, chems, mods, events, dangers and more, all for expanding the Fallout: Wasteland Warfare experience. Included in the set are 45 poker size and 159 Euro mini cards for: Enclave Core BoxEnclave High CommandEnclave Soldier SetEnclave Tesla SetEnclave Hellfire SetFrank HorriganUnaligned T 45 Power ArmourMirelurksMirelurk HuntersMirelurk Hatchlings + EggsMirelurk QueenFog CrawlerLorenzo Cabot  This boxed set contains cards to expand their Fallout: Wasteland Warfare games. Players will need this Card Expansion Pack to use the contents of other wave release boxes.

    Niet op voorraad

    €28,00

  • Core Space Purge Outbreak Expansion Core Space Purge Outbreak Expansion

    Battlesystems Core Space Purge Outbreak Expansion

    Nog 2 op voorraad

    PRODUCT CONTENTS 1 Purge Annihilator Miniature 1 Purge Mother Miniature 5 Purge Spider Miniatures 2 Character Boards 3 Annihilator Status Inserts 2 Annihilator Upgrade Counters 5 Spider Counters 3 Reward Counters 1 ‘Mother’s Venom’ Equipment Token New Gaming Terrain 24 Infestations 2 Cell Walls Plasma Reactor Auto-Doc Console Mission Briefing and Rules Booklet PRODUCT OVERVIEW Purge: Outbreak is an expansion for Core Space that reinforces the Purge with the menacing Gatherers and the lethal Annihilator. Ramp up the difficulty and defeat these colossal constructs in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. Just don’t let them take you alive! New terrain infests your boards with living biomass, and new equipment such as the Mother’s Venom will give your crew new ways to survive! Requires the Core Space Starter Set to play.

    Nog 2 op voorraad

    €38,70

  • Core Space Shootout at Zed's Expansion Core Space Shootout at Zed's Expansion

    Battlesystems Core Space Shootout at Zed's Expansion

    Nog 2 op voorraad

    PRODUCT OVERVIEW Shootout at Zed’s is an expansion for Core Space that introduces the dastardly Zed and his gang of criminals, a new type of NPC, as well as some new Civilians. Learn to love or loathe them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. They are also a fully playable Trader crew! New terrain adds the centrepiece two-storey Zed’s Bar to your board, and new equipment such as the Teleport Grenade will give your crew new ways to survive! Shootout at Zed’s is an expansion for Core Space that introduces the dastardly Zed and his gang of criminals. Requires the Core Space Starter Set to play. PRODUCT CONTENTS 6 Ganger Miniatures 2 Civilian Miniatures 8 Character Boards 8 Class Boards 1 Ship Board 5 Event Cards 22 Equipment Tokens Mission Briefing and Rules Booklet Zed’s Bar Terrain: Mezzanine Lounge Additional Walls Bar Entrance Struts Partition Wall TV Ladder #battlesystems #shoot #out #zed's #expansion #core #space

    Nog 2 op voorraad

    €38,70

  • Core Space Trading Post 5 Expansion Core Space Trading Post 5 Expansion

    Battlesystems Core Space Trading Post 5 Expansion

    Nog 3 op voorraad

    PRODUCT CONTENTS 7 Trader/NPC Miniatures 1 Galactic Corps Agent Miniature 1 Auxiliary Miniature 9 Character Boards 4 Class Boards 1 Ship Board 5 Data/Poison Counters 36 Equipment Tokens 5 Event Cards Trading Post 5 Terrain Large Trade Container Small Trade Container Container 3 Drop Crates 1 Cargo Crate 2 Tables 3 Chairs 2 Shelves 7 Signs Mission Briefing & Rules Booklet PRODUCT OVERVIEW Trading Post 5 is a waystation hastily established in a crater on an abandoned asteroid. Here an enterprising Captain can hire traders and stock up on fuel and equipment in an eclectic bazaar of stores, workshops, bars and dens of iniquity. The new narrative campaign sees your Traders visit the Trading Post hoping for a big score. However, the aliens that they so rudely awakened have followed them back… Can they defend the settlement from its attackers trying to reclaim their asteroid home? The new Trading Post 5 terrain is made up of shops and cargo in pre-fab containers, and is populated by new NPCs, including Civilians, Gangers, and a lone Galactic Corps agent, many of which can be used as playable Traders! Requires the Core Space: First Born Starter Set to play. #trading #post #5 #expansion #core #space

    Nog 3 op voorraad

    €38,70

  • Core Space Fury of the Insane God Expansion Core Space Fury of the Insane God Expansion

    Battlesystems Core Space Fury of the Insane God Expansion

    Nog 1 op voorraad

    PRODUCT CONTENTS 1 Insane God Miniature (over 120mm tall!) 2 Guardian Miniatures 2 Character Boards 7 Status Inserts 3 Reward Counters 20 Equipment Tokens 5 Event Cards Mission Briefing & Rules Booklet PRODUCT OVERVIEW Dissatisfied with the gods of old, a fanatical faction of the First Born created their own, extremely powerful and near indestructible… This expansion adds one of these Insane Gods, standing over 120mm tall, and flanked by its two hulking Guardians! The new narrative campaign features a renegade faction of True Born attempting to awaken an Insane God and tells the story of how your intrepid Traders save the galaxy from its wrath. The God is designed to straddle the terrain, representing its phenomenal power to reform the living rock as it moves, and with formidable new Event cards and new equipment to ramp up your games, this is a challenge your Traders can’t afford to miss. Requires the Core Space: First Born Starter Set to play.

    Nog 1 op voorraad

    €27,00

  • Fallout Wasteland Warfare Institute Wave Card Expansion Pack

    Fallout Fallout Wasteland Warfare Institute Wave Card Expansion Pack

    Nog 1 op voorraad

    As new and terrifying friends and foes are unleashed on the wasteland, the true survivors from all factions upgrade their weapons, find new allies and gird themselves for the fight to come. The Brotherhood of Steel deploy the Order of the Shield and call in their leader Elder Maxon to coordinate their pacification efforts. The Super Mutants are sure to resist, rushing forward to smash everything in their path. Shouting louder and hitting even harder are their Overlords, in particularly the bloodthirsty Fist. In the face of such aggression the Survivors will dig even deeper to stay alive – in some cases literally, calling on the support of long sealed vaults to bring pre-war tactics and personnel to the fray. Nothing is beyond the pale in the fight to stay alive, leading to some unusual alliances and all new companions joining the cause. All the while the Institute is creeping back into the light, deploying its synths and covert operations teams to further its shadowy cause. All the rules for units, weapons, and equipment in the Institute Wave are included in this card pack. Also included are new AI Cards, chems, mods, events, dangers and more, all for expanding the Fallout: Wasteland Warfare experience. Included in the set are cards for: Institute Core BoxInstitute SynthsInstitute Covert OperationsElder Maxon and Captain KellsOrder of the ShieldOverlord and FistSuper Mutant Skirmishers ExpansionT-51 Power Armour ExpansionVault Personnel ExpansionUnusual Allies Expansion Due to a printing error, the Institute Card Pack contents list is incorrect. This pack does not contain the cards for the Mechanist. Those cards can be found in the Automatron card pack. We apologise for any confusion this may cause.

    Nog 1 op voorraad

    €28,00

  • Sale -10% Wolfenstein expansion Old Blood

    Archon Studio Wolfenstein expansion Old Blood

    Nog 1 op voorraad

    Welcome to Castle Wolfenstein where you and a team of resistance fighters are going to find and assassinate Adolf Hitler himself.Shoot your way through Nazi soldiers or sneak past the guards it’s up to you. Explore hidden areas, uncover the castle’s secrets, or stay focused on the mission.Work as a team of skilled heroes, ready to combine forces and make the Nazis wish they had never won the war. Wreak havoc in the halls of Castle Wolfenstein with an arsenal of super-powered weapons and defeat mighty bosses.Everything started here, in Castle Wolfenstein, and here it will end. Wolfenstein: The Old Blood offers players four new scenarios that make up a closed prequel campaign with five new heroes and the ability to control your own Mech. It includes two new bosses and three new enemy types that come in two different variants each. Start your campaign in Castle Wolfenstein and find a way to escape while Rudi Jäger is on your back! Navigate through the streets of Wulfburg and discover what the Nazis are secretly working on! Expansion includes: • 1 x Mission Book • 23 x Miniatures • 1 x Laderoboter • 87 x Various cards • 6 x Map tiles • 6 x Corridor tiles • 1 x Plastic tray Expansion includes 24 plastic miniatures which require manual assembly and gluing! #wolfenstein #castle #boardgame #old #blood #expension

    Nog 1 op voorraad

    €52,50€47,25

  • Star Wars Legion AT-ST Walker Star Wars Legion AT-ST Walker

    Star Wars Legion Star Wars Legion AT-ST Walker

    Nog 1 op voorraad

    An iconic race joins the Rebel cause in this new pack for Star Wars: Legion! Natives of the forest moon of Endor, Ewoks may be short of stature and limited to primitive technology, but they are quick learners who cannot be underestimated. This pack adds a unit of six Ewoks and two unit cards that let players decide if they're armed with slings or spears to players' Rebel armies or the new Bright Tree Village Battle Force. Joining them are an Axe Ewok miniature that can fill the unit’s heavy weapon slot and an Ewok Trapper miniature that can fill its personnel slot. Rounding out this pack are five upgrade cards that give players options for customizing their Ewoks to fit their own play style. Contents: 8 miniatures 2 unit cards 5 upgrade cards 1 token sheet 1 insert sheet Ages: 14+ Comes unassembled and unpainted! #legion #star #wars #ewok #warriors #unit #expansion

    Nog 1 op voorraad

    €61,50

  • Star Wars Legion Logray & Wicket Star Wars Legion Logray & Wicket

    Star Wars Legion Star Wars Legion Logray & Wicket

    Nog 1 op voorraad

    Two heroic Ewoks come to Star Wars: Legion to help bring down the Empire in this pack! The brave and resourceful Wicket W. Warrick and Logray proved instrumental in helping the Rebels bring down the Imperial shield generator during the battle of Endor and this pack adds these iconic Ewoks as new Commander choices for Rebel armies and the new Bright Tree Village Battle Force. In addition to miniatures of these characters and their unit cards, this pack also provides players with new unit cards for C-3PO and Chewbacca that reflect their time on Endor during Return of the Jedi, giving players even more ways to use them in battle! Finally, five upgrade cards round out this pack, inviting players to further customize their Ewok forces. Contents: 2 miniatures 4 unit cards 8 command cards 5 upgrade cards 2 token sheet 1 insert sheet Ages: 14+ Comes unassembled and unpainted! #legion #star #wars #logray #wicket #expansion

    Nog 1 op voorraad

    €26,50

  • Star Wars Legion Ewok Warriors Unit Exp Star Wars Legion Ewok Warriors Unit Exp

    Star Wars Legion Star Wars Legion Ewok Warriors Unit Exp

    Niet op voorraad

    An iconic race joins the Rebel cause in this new pack for Star Wars: Legion! Natives of the forest moon of Endor, Ewoks may be short of stature and limited to primitive technology, but they are quick learners who cannot be underestimated. This pack adds a unit of six Ewoks and two unit cards that let players decide if they're armed with slings or spears to players' Rebel armies or the new Bright Tree Village Battle Force. Joining them are an Axe Ewok miniature that can fill the unit’s heavy weapon slot and an Ewok Trapper miniature that can fill its personnel slot. Rounding out this pack are five upgrade cards that give players options for customizing their Ewoks to fit their own play style. Contents: 8 miniatures 2 unit cards 5 upgrade cards 1 token sheet 1 insert sheet Ages: 14+ Comes unassembled and unpainted! #legion #star #wars #ewok #warriors #unit #expansion

    Niet op voorraad

    €37,95

  • Core Space Gates of Ry'sa Expansion Core Space Gates of Ry'sa Expansion

    Battlesystems Core Space Gates of Ry'sa Expansion

    Nog 2 op voorraad

    PRODUCT CONTENTS 2 Talos Miniatures 3 Cerberosa Miniatures 3 Character Boards 4 Status Inserts 2 Talos Upgrade Inserts 5 Trophy Counters 12 Fire/Poison Counters 6 Target Counters 13 Equipment Counters 1 Talos Die 1 Cerberosa Die 5 Event Cards Gates of Ry'sa Terrain Gate of Ry'sa Vortex 2 Power Shards 4 Plinths 6 Runes 3 Vines Mission Briefing & Rules Booklet PRODUCT OVERVIEW The Gates of Ry’sa are a network of interlinked portals to other worlds, times or alternate realities. This expansion for Core Space: First Born adds one of these gates to the game along with powerful new First Born threats – the Talos and the Cerberosa. The new narrative campaign sees your Traders attempt to secure one of these gates for themselves before passing through it to reach yet more undiscovered treasures in the more distant asteroid bases. New equipment and mining opportunities await amongst the incredible new terrain pieces that will form an eye-catching centrepiece to your gaming table. New Event Cards represent the reality-shifting nature of the nearby gate, and the deadly attacks of the new First Born NPCs are resolved with brand new dice! Requires the Core Space: First Born Starter Set to play.

    Nog 2 op voorraad

    €38,70

Tabletop Games

Login

Wachtwoord vergeten?

Heb je nog geen account?
Maak gratis een account aan en geniet van vele voordelen.