Conquest - all products
Sorcerer Kings Steelhart Djin (with Polearms) dual kit
In Game Role ● Battlefield Role: Brute Regiment● Class: Medium● Type: Brute Lore: Aloof and powerful, it is only the natural curiosity of these powerful Yakshas that has allowed the Sorcerer Kings to leverage their access to the material Domain into short term contracts of service. The price for the powerful primordial warriors is high, for they are masters of whatever craft they choose to follow. The Windborne Djinn slay their foes from afar with deadly accurate volleys, while the Steelheart Djinn can be found in the heart of combat, their speed and grace lending deadly power to their elegant weaponry as they carve their way through even the most heavily armored foes.How they Play: Powerful elemental beings, the Djinn embody the free flow of the Court of Air carrying the sorcerous prowess of Air Spellcasters to the furthest corners of the battlefield. Upon their deaths their souls feed the Sorcerous Rituals of Air returning them back to the aether from which they came. Make sure to include Windborne Djinn for accurate, armor piercing long ranged support and Steelheart Djinn for quality, close combat prowess! Box Contents ● Dual Kit. Contains 3 Plastic Miniatures (Windborn Djinn/Steelheart Djinn)● 3 Brute Plastic Stands● 3 Brute Bases● 2 Command Cards Product Information ● Assembly: Required● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm
€59,99€54,00
Sorcerer Kings Windborn Djin (with bows) dual kit
In Game Role ● Battlefield Role: Brute Regiment● Class: Medium● Type: Brute Lore: Aloof and powerful, it is only the natural curiosity of these powerful Yakshas that has allowed the Sorcerer Kings to leverage their access to the material Domain into short term contracts of service. The price for the powerful primordial warriors is high, for they are masters of whatever craft they choose to follow. The Windborne Djinn slay their foes from afar with deadly accurate volleys, while the Steelheart Djinn can be found in the heart of combat, their speed and grace lending deadly power to their elegant weaponry as they carve their way through even the most heavily armored foes.How they Play: Powerful elemental beings, the Djinn embody the free flow of the Court of Air carrying the sorcerous prowess of Air Spellcasters to the furthest corners of the battlefield. Upon their deaths their souls feed the Sorcerous Rituals of Air returning them back to the aether from which they came. Make sure to include Windborne Djinn for accurate, armor piercing long ranged support and Steelheart Djinn for quality, close combat prowess! Box Contents ● Dual Kit. Contains 3 Plastic Miniatures (Windborn Djinn/Steelheart Djinn)● 3 Brute Plastic Stands● 3 Brute Bases● 2 Command Cards Product Information ● Assembly: Required● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm
€59,99€54,00
Sorcerer Kings Sardar
Lore: Sardar are a relatively recent development in the Sorcerer Kings armies: decorated Rajakur servicemen who reenlist at the request of their Raj to lead their forces on their behalf. Having served amongst the men and backed directly by the Raj, their authority and influence within their own troops is absolute, allowing them to lead with none of the infighting and bickering so common amongst other cultures. How they Play: The Sardar is the Sorcerer King's Warrior/Tactician. What they lack in Spellcasting abilities they make up with their powerful Warband, being able to bring the full might of the ferocious Mahut war elephants and aggressively push mortal Infantry Regiments to secure Objective Zones against all odds. The Sardar is a perfect fit for the Player who enjoys entire Warbands of mortal humans and puts emphasis on Objective and tactical play. Box Contents ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card Product Information ● Assembly: Required● Material: Resin● Scale: 38mm● Box size: 10.4 x 7.4 x 3.8 cm; 114gr
€24,99€22,50
Sorcerer Kings Maharaja
Lore: The loftiest heights of power a Sorcerer can reach is the coveted title of Maharajah. One step below the four Sorcerer Kings themselves, Maharaja's represent the pinnacle or arcane and political power a mortal might hope to achieve. These paragons have delved deep into the Elemental Domains they master, deep enough to command the respect and even fear from its mightiest denizens, enticing or coercing them into lifelong pacts that only further their power. When a Maharajah deigns to step upon the field of battle the enemy soon learns the true meaning of terror: the knowledge that their life could be snuffed out in an instant by a deluge of sorcerous power from a man so steeped in elemental puissance he can only barely be called mortal any more. How they Play: The most powerful of the Sorcerer King's Spellcasters, the Maharajah empowers Rituals to their fullest potential. Like all Sorcerer Kings' Characters the Maharajah is able to choose between spells from the court of Air or Fire which will in turn provide Mainstay Regiments of that Element. Like all Character Stands in the Army, the Maharajah has access to Spells and Rituals unique to them putting heavy emphasis on accelerating the culmination of Rituals for them and all other Spellcasters. The Maharajah is a perfect fit for the Player who enjoys bringing the full might of Rituals on the battlefield and delve deeper to this unique spellcasting mechanic. Box Contents: ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card Product Information: ● Assembly: Required● Material: Resin● Scale: 38mm● Box size: 10.4 x 7.4 x 3.8 cm; 114gr
€24,99€22,50
Sorcerer Kings Sorcerer
For those among the gifted, there can be no greater accomplishment than to be named a Sorcerer by the Elemental Courts. Bonded to a Deva and capable of exploring their primordial Domain, Sorcerers have delved into secrets of sorcery their purely mortal counterparts can only dream of. Few and far between to begin with, these extended sojourns into the Elemental Domains, and their inherent dangers make Sorcerers rare upon the battlefields of Ea, but when present, they make their presence known through howling blasts and ritual sorcery, dominating the battlefield while safely protected by their loving subjects. How they Play: The Sorcerer is a mighty Spellcaster, able to control entire Warbands of powerful Elemental troops and support them with poweful magic. Like all Sorcerer Kings' Characters the Sorcerer is able to choose between spells from the court of Air or Fire which will in turn provide Mainstay Regiments of that Element. Like all Character Stands in the Army, Sorcerers have access to Spells and Rituals unique to them putting heavy emphasis on synergies between the Spellcaster and the Elemental Regiments of the same Element. The Sorcerer is a perfect fit for the Player who enjoys entire Warbands of Elemental troops doubling down on the inherent aggressiveness of these troops. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components. Box Contents: ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card Product Information: ● Assembly: Required● Material: Resin● Scale: 38mm● Box size: 10.4 x 7.4 x 3.8 cm; 114gr
€24,99€22,50
Sorcerer Kings Efreet Flamecasters (Dual Kit)
In Game Role ● Battlefield Role: Brute Regiment● Class: Medium● Type: Brute Lore: Split into countless small enclaves scattered across the vast expanse of the Ruby Shores, the Efreet have escaped the fate of the Ghols and retained their higher function. Strong, proud and vengeful, only their fractious nature has allowed the Sorcerer Kings to bow these powerful combatants to their will. Flamecasters excel at ranged support and disrupting the foe, while Sword Dancers wade into combat with a malicious glee that is terrifying to behold.How they Play: Malicious elemental beings, the Efreet embody the aggressive nature of the Court of Fire branding Enemy Regiments with Infernal Markers and extending the sorcerous prowess of Fire Spellcasters. Upon their deaths their souls feed the Sorcerous Rituals of Fire giving them one last chance to exact revenge. Make sure to include Efreet Flamecasters for some powerful short ranged support and Efreet Sword Dancers to form your Army's infernal battle lines! Box Contents ● Dual Kit. Contains 3 Plastic Miniatures (Efreet Flamecasters/Efreet Sword Dancers)● 3 Brute Plastic Stands● 3 Brute Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm
€59,99€45,00
Sorcerer Kings Efreet Sword Dancers (Dual Kit)
In Game Role ● Battlefield Role: Brute Regiment● Class: Medium● Type: Brute Lore: Split into countless small enclaves scattered across the vast expanse of the Ruby Shores, the Efreet have escaped the fate of the Ghols and retained their higher function. Strong, proud and vengeful, only their fractious nature has allowed the Sorcerer Kings to bow these powerful combatants to their will. Flamecasters excel at ranged support and disrupting the foe, while Sword Dancers wade into combat with a malicious glee that is terrifying to behold.How they Play: Malicious elemental beings, the Efreet embody the aggressive nature of the Court of Fire branding Enemy Regiments with Infernal Markers and extending the sorcerous prowess of Fire Spellcasters. Upon their deaths their souls feed the Sorcerous Rituals of Fire giving them one last chance to exact revenge. Make sure to include Efreet Flamecasters for some powerful short ranged support and Efreet Sword Dancers to form your Army's infernal battle lines! Box Contents ● Dual Kit. Contains 3 Plastic Miniatures (Efreet Flamecasters/Efreet Sword Dancers)● 3 Brute Plastic Stands● 3 Brute Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm
€59,99€45,00
Sorcerer Kings Ghols
In Game Role ● Battlefield Role: Mainstay Infantry● Class: Light● Type: Infantry Lore: The Sorcerer Kings were initially shocked to find out that human thoughts and beliefs contaminate the Elemental Domains, much as they do the Divine. The Ghols were amongst the first creatures they encountered among the shallows of the Domain of Fire, spawned by mankind’s greed, pride and aggression. Their simple minds and base impulses have made them easy to dominate, allowing the Sorcerer Kings to discover a nigh unlimited source of cheap, expendable fodder for the battlefield. How they Play:Numerous, violent and expendable, the Ghols rush ahead of the main Army to drive skirmishers and Enemy Light Regiment off Objective Zones and hold off Enemy advances until the main bulk of the Army gets in position. Being elemental troops they can act as spellcasting conduits for their Sorcerous lords. Box Contents ● Contains 12 Plastic Miniatures● 3 Infantry Plastic Stands● 12 Bases● 1 Command Card Product Information ● Assembly: Required● Material: Plastic● Scale: 38mm● Box size: 30x15x6cm; 300gr
€39,99€36,00
Sorcerer Kings Rajakur
In Game Role ● Battlefield Role: Mainstay Infantry● Class: Medium● Type: Infantry Lore: Well equipped, thoroughly trained and highly motivated, the Rajakur infantry are the backbone of the Enclaves’ military might. Clad from head to toe in heavy chain, bearing finely crafted shields and maces, the Rajakur infantry can be trusted to hold their ground against all comers. Their loyalty and professionalism are heavily rewarded, allowing veterans of two enlistments to move on to a wealthy landowning retirement, a privilege reserved only for those who have served in the army. How they Play:Well trained and determined, the Rajakur are the trusted bodyguards of your force's Characters. Able to hold their ground against all comers they are the premier Regiment to accompany your Warlord onto the thick of the battle. Box Contents ● Contains 12 Plastic Miniatures● 3 Infantry Plastic Stands● 12 Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm
€39,99€36,00
Sorcerer Kings Raj
A Raj is typically the ruler of an Enclave. Invariably trained in the Elemental Courts, they have mastered the sorcerer arts, but are not bonded to a Deva. This frees them from the burden of sorcerous pursuit, allowing them to focus on the development of their own prowess and that of their city. Often bridging the gap between the common people and the Elemental Courts, a Raj is well respected by his followers and leads from the front, fighting his foe directly with both steel and sorcery. How they Play: The Raj is a capable warrior and a skilled Spellcaster. Like all Sorcerer Kings' Characters the Raj is able to choose between spells from the court of Air or Fire which will in turn provide Mainstay Regiments of that Element. Like all Character Stands in the Army, Rajs have access to Spells and Rituals unique to them putting heavy emphasis on aggressive play and tactical positioning. The Raj is a perfect fit for the Player who is looking to combine the professionalism and resolve of mortal human Regiments with the aggression and might of the Elementals. Box Contents: ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card Product Information: ● Assembly: Required● Material: Resin● Scale: 38mm● Box size: 10.4x7.4x3.8cm; 114gr
€24,99€22,50
Hundred Kingdoms 5th Anniversary Supercharged Starter
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Hundred Kingdom Orders set is loaded with a beautiful cavalry set of 6 Crimson Tower, 3 Ashen Dawn and 3 Sealed Temple, plus 1 Priory Commander. This Orders set is a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are quick start guides for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a 5th Anniversary Decal and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How they play: The Hundred Kingdoms cannot claim to have the best troops, but they have damn good troops and they tend to have more of them. Their cavalry is second to none and the intrinsic flexibility of the human mindset means your opponent cannot be certain what he will face: A veteran force of hard bitten infantry supported by powerful casters? A thundering charge led by an impetuous lord that bets everything on the speed of horse and strength of arms? OR The canny and disciplined combined arms approach of a shrewd imperial officer who leverages each of these pieces into a sum greater than the whole. Box Contents ● 1 Priory Commander● 6 Order of the Crimson Tower● 3 Order of the Ashen Dawn● 3 Order of the Sealed Temple ● 13 Cavalry Bases and Stands● 7 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Path of Conquest● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable paper Map of EA● 5th Anniversary Logo Decal Product Information ● Assembly: Required ● Box size: 30.5x15x19.6cm; 1520grs● Material: Plastic● Scale: 38mm #hundred #kingdom #conquest #supercharged #starter #set #2024
€160,00€152,00
Nords 5th Anniversary Supercharged Starter
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Nords set is loaded with a complete stand of 3 Fenr Beastpack, the Werewargs with the Vargyr Lord, the Ugr, and the powerful Mountain Jotnar Monster. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are quick start guides for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a 5th Anniversary Decal and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How they play: Nords are all about aggression, as a “glass-cannon” army it’s kill or be killed. Typical Nord strategy involves putting as much pressure on the opponent as possible until they break. Every Nord unit gets stronger when they’re damaged, meaning that even if they don’t get the first hit in a fight they’re still hitting hard if not harder than they would be uninjured. Masters of the ambush and surprise, the army is all about momentum and while not the fastest force on the table you wouldn’t know it, as Nords are able to seize the initiative with multiple abilities to control their deployment and hamper their enemies’. Box Contents ● 1 Vargyr Lord● 3 Fenr● 3 Werewargs● 3 Ugr● 1 Mountain Jotnar● 10 Cavalry Bases and Stands● 1 Monster Base and Stand● 5 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Nords Path of Conquest Brochure● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable Paper Map of EA● 5th Anniversary Logo Decal Product Information ● Assembly: Required● Box size: 30.5x17x19.5cm; 1520grs● Material: Plastic, Resin● Scale: 38mm #nords #conquest #supercharged #starter #set #2024
€159,99€144,00
Dweghom 5th Anniversary Supercharged Starter
A Supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Dweghom set is loaded with a complete stand of the Fireforged, 2 Stands of Initiates Ironclad Drake and it's Hold Raegh Rider. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are quick start guides for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a 5th Anniversary Decal and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. How they play: Dweghom armies are slow, tough, and implacable as one might expect of their ancestry. However what truly makes them unique is their magic. With access to fantastic combat magic and defensive spells Dweghom are capable of being an elemental hurricane on the battlefield throwing out walls of fire, slowing enemies down by turning the very earth they stand upon against them. Combined with very powerful, elite infantry and strong specialized non-infantry choices to round out the army, Dweghom players tend to decide where they want to go on the table and relentlessly carve a path there no matter the odds. Box Contents ● 1 Raegh Drake Rider● 1 Ironclad Drake● 24 Initiates/Wardens● 12 Fireforged ● 36 Infantry Bases and the required Stands● 1 Monster Base and Stand● 7 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Dweghom Path of Conquest Brochure● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable paper Map of EA● 5th Anniversary Logo Decal Product Information ● Assembly: Required● Box size: 30.5x17x19.5cm; 1520grs● Material: Plastic, Resin● Scale: 38mm #dweghom #conquest #supercharged #starter #set #2024
€159,99€144,00
Wadrhun 5th Anniversary Supercharged Starter
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This W’adrhŭn set is loaded with a complete stand of 12 Blooded and Veterans, a set each of 3 Thunder Riders and Raptor Riders, plus the Chieftain character. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are quick start guides for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a 5th Anniversary Decal and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How they play: W’adrhŭn are an elite, aggressive, army that must maintain an aggressive tempo and seize the initiative. Their unique War Chant mechanic allows each unit to chant a portion of a battlecry, growing in power as it reaches a crescendo, allowing the units that chant the Finale to receive significant bonuses to offense defense and mobility depending on which member of the pantheon the chant is dedicated to. While the W’adrhŭn pay for their elite infantry and vicious dinosaur cavalry dearly, the flexibility afforded to them by the War Chants allows them to cover ground fast, hit harder and last longer than their raw stats would seem to indicate as you push the attack and build up powerful abilities on your units at the same time. Coupled with the wide variety of monster the W’adrhŭn can field, this makes for a powerful offensive force. Box Contents ● 1 Chieftain● 12 Blooded/Braves● 12 Veterans● 3 Thunder Riders● 3 Raptor Riders● 24 Infantry Bases and the required Stands● 6 Cavalry Bases and Stands● 6 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Wadrhun Path of Conquest Brochure● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable paper Map of EA● 5th Anniversary Logo Decal Product Information ● Assembly: Required● Box size: 30.5x17x19.5cm; 1520grs● Material: Plastic, Resin● Scale: 38mm #wadrhun #conquest #supercharged #starter #set #2024
€159,99€144,00
Sorcerer Kings 5th Anniversary Supercharged Starter
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings for Conquest's 8th Faction. This Sorcerer Kings set is loaded with a complete stand of 3 Efreet Brutes, 2 stands of Ghols and 2 stands of Rajakur, and the Maharaja character. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set are quick start guides for First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a 5th Anniversary Decal and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount over the prices if purchased separately. How they play: Regiments of Elemental soldiers, spirits of Air and Fire along malevolent beasts of legend, the Sorcerer Kings bring a host of magical forces onto the battlefield. Yielding powerful elemental magic, powerful new Ritual rules and a wide magical arsenal. Each Spell and Ritual belongs to an Element and when these powerful magics are unleashed, Elemental forces of the same element are empowered, given a second wind and rejuvenated whilst also acting as powerful spellcasting conduits. As powerful and influential commanders the human element is not amissed in the faction. Professional and highly trained soldiers and archers, the best money can buy, along with fully armored Mahuts break enemy lines wide open, giving their elemental brethren a chance to seep through cracks in enemy formation and cause chaos. Box Contents: ● 1 Maharaja● 24 Ghols● 24 Rajakur● 3 Efreet● 48 Infantry Bases and Stands● 3 Cavalry Bases and Stands● 7 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Sorcerer Kings Path of Conquest Brochure● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable paper Map of EA● 5th Anniversary Logo Decal Product Information: ● Assembly: Required● Box size: 30.5x17x19.5cm; 1520grs● Material: Plastic, Resin● Scale: 38mm #sorcerer #kings #conquest #supercharged #starter #set #2024
€159,99€144,00
Spires Abomination - Artisan Series
Lore: 5th Anniversary Remix Artisan Series Resin monster kit. Upgraded and updated sculpt with for a new look and a superior assembly that brings gamer quality of life improvements. Abominations were originally an advanced and cruel form of punishment, devised on a whim by the Sovereign. Ensconced deep within an Abomination lies the body of an Exile who has betrayed his trust or breached the most sacrosanct of Spire laws. Survivors speak of a keening whine, just on the verge of hearing that pervades their memories, a sound that registers deeper than the cries of their fallen comrades. This is the only sound an Abomination can make, the only sound it is allowed to make: a keening howl to convey the depth of their misery and torment. Invasive cerebral procedures impairs the cognitive function of the condemned, as chemical and hormonal treatments are applied to make them lose control of their Life-Binding gifts and forcibly bond them to a lower organism. The humble ant’s instinctive hierarchical physiology somehow made it more susceptible to Pheromonic command, forcing the body to respond to orders while allowing compromised psyche trapped within the hellish amalgam only enough control to wail its anguish even while enacting the will of its tormentors. How They Play: Fast moving and deadly, the Abominations act as the Underspire's monstrous hammer to its Drone anvil. Armed with vicious claws and deadly intent it is perfect for those who seek to quickly maneuver around Enemy flanks and punish enemy Regiments foolish enough to expose their flanks to the Abomination's flurry of blows. Box Contents: ● 1 Monster Resin Miniature● 1 Monster Base and Stand● 1 Command Card● Assembly Instructions. In Game Role ● Battlefield Role: Anti-Infantry Monster● Class: Heavy● Type: Monster Product Information: ● Assembly: Required● Box size: 30x30x6cm; 410gr● Material: Resin● Scale: 38mm, Miniature Height: 15cm.
€129,99€117,00
City States Companion Cavalry
Lore: Companion Cavalry are rather an outlier in the City States forces, mainly because they do not, in the strictest sense of the word, belong to the citizen soldiery army of most armies. The Companions are rather a voluntary force drawn from among the wealthy Oligarch and noble families of the City States. Armed and armoured in the finest weapons money can buy, these impetuous scions of nobility are trained by retired Polemarchs and Aristarchs in the private gymnasiums of the wealthy while their horsemanship is honed in the massive hippodromes that tend to dominate the skylines of each City State. Despite their eclectic training and impetuous nature these horsemen are a valuable enough tool that the City States have diverged from their orthodox army organization to incorporate them. How they Play: The quintessential long-range precision tool for every City States commander, Companion cavalry shines when operating deep behind enemy lines. They threaten enemy light regiments and function as rapid shock cavalry—charging, withdrawing, and then charging again! Box Contents: ● 3 Premium Plastic Miniatures● 3 Cavalry Bases & Stands● 1 Command Card● Assembly instructions. In Game Role: Class: Medium Type: Cavalry Product Information: ● Assembly: Required● Box size: 30x15x6cm; 410grs● Material: Plastic● Scale: 38mm.
€59,99€54,00
City States Ipparchos (Cavalry Elite Character)
Lore: The Ipparchos is a gifted commander and powerful combatant, whose nature is deemed too aggressive to entrust overall command of an army to. He is instead given tactical command of the fastest and most elite units on the battlefield where his direct leadership and natural aggression allow him to shine. This liberates the Polemarch or Aristarch to focus his efforts in the thick of combat, locking the enemy formations and creating space for his subordinate to size the initiative and deliver the killing blow. How they Play: A distinguished officer, the Ipparchos commands the cavalry forces of the City States armies. Capable of deploying a significant contingent of Companion Cavalry to the enemy's flanks and rear, the Ipparchos brings a crucial fast-moving component to any infantry formation. Box Contents: ● 1 Premium Resin Cavalry Miniature● 1 Cavarly Base & Stand● 1 Command Card. In Game Role: Type: Character Product Information: ● Assembly: Required● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin. #City #states #Ipparchos #character
€29,99€27,00
Hundred Kingdoms The Order of the Sealed Temple
Lore: Despite its long evolution from a ancient infantry legion into the order of mounted knights the world sees today, the Order of the Sealed Temple has never wavered from its mandate to protect its charges from a hostile world. More worldly and politically involved than all other Orders, this order has proven equally adept at wielding the velvet glove of wealth and influence or the iron fist of battlefield superiority. On the battlefield these paragons of the chivalric ideal are horsemen without peer, using their speed and maneuverability to deliver powerful charges where the enemy is least prepared. How they Play: Faster and more maneuverable than their Crimson Tower and Ashen Dawn counterparts, the Order of the Sealed Temple provides an Order force with a significant presence on the battlefield during the crucial mid-game. With impressive defensive and offensive stats, the Sealed Temple can harass and deliver decisive strikes against enemy lines until the full might of the Orders descends upon their foes. Box Contents: ● 3 Premium Cavalry models (with the option of making their respective command models)● 3 Cavalry Base and Stands● 1 Command Card● Assembly Instructions. Product Information ● Assembly: Required ● Box size: 30x15x6cm; 410grs● Material: Plastic #hundred #kingdoms #order #sealed #temple
€59,99€50,00
Hundred Kingdoms Gilded Legion (Dual Kit)
The Gilded Legion could have had a reputation and a history at least as storied as that of the Steel Legion, as both trace their origins to the first professional forces Charles Armatellum established in his bid for Empire. Their position, however, as guardians of the Imperial Mint, their attendant duties as the protectors of the Imperial tax collectors and the controversial past of their legion, have served to forever overshadow their accomplishments. Note this product is a dual kit that allows players to create either the Gilded Legion or the Household Guard troop type. In Game Role ● Battlefield Role: Medium Line Infantry● Class: Medium● Type: Infantry Box Contents ● Dual Kit. 12 Plastic Miniatures (Household Guard/Gilded Legion with the option of making their respective command models)● 3 Infantry Plastic Stands ● 12 Bases ● 1 Command Card Product Information ● Assembly: Required. ● Box size: 30x15x6cm; 400g● Material: Plastic● Scale: 38mm, Miniature Height: 4.5cm
€29,99€25,00
Dweghom Dragonslayers (dual kit)
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Hold Thanes/Dragonslayers, with the option of making their respective command models)● 3 Plastic Infantry Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410g● Material: Plastic● Scale: 38mm, Miniature Height: 4.4cm In Game Role ● Battlefield Role: Heavy Infantry, Anti-Armor● Class: Heavy● Type: Infantry Lore: Clad in armor forged in a bygone age when dragon fire was the greatest threat to a warrior, every vulnerable part of a Dragonslayer is covered in alloys not seen since the breaking of the world. The weapons they bear were those used by their Ancestors to pierce the nigh invulnerable hides of the Elder Dragons. Forged from adamantine and now quenched in dragon blood, no mortal armor could hope to withstand a blow. Dragonslayers are entrusted with the greatest heirlooms of their Hold, weapons that are part of the living memory of their people’s greatest trial and triumph. Only the greatest of Thanes could hope to aspire to the rank of Dragonslayer, and no single Dweghom, not even the eldest Mnemancers, has the standing to recommend the elevation of a Thane to their ranks: they must rather be chosen by the unanimous acclaim of their peers; their valor and prowess so indisputable that even the greatest of the Dweghom warriors would not contest their ascendance to this elite force. #conquest #dragonslayers #Hold Thanes #dweghom #dual #kit
€39,99€36,00
Dweghom Raegh Drake Rider
While the greatest standing a Dweghom Warrior can attain is that of Hold Raegh, not all Raeghs are equal. The greatest amongst them are granted the title of Bergont Raegh and granted the honour of taking the hold’s own banner into battle atop the back of the only creature strong enough to bear its weight: the Ironclad Drake. So powerful and deep is this honour, that this honour persists beyond death, his remains riding to battle atop the Ironclad Drake until another might match his achievements and claim his title. How they Play: Riding an Ironclad Drake is the supreme symbol of Aghm. A Hold Raegh who has achieved such feats to earn the right to ride a Drake seeks only more formidable and larger adversaries. Such a Raegh merely needs direction towards the nearest monster or any other seemingly "unyielding" obstacle. Box Contents ● 1 Resin Miniature● 1 Infantry Base● 1 Command Card Product Information ● Assembly: Required.● Material: Resin● Scale: 38mm
€24,99€22,50
Dweghom Ironclad Drake
Clad in a shell of Dweghom-worked steel, an Ironclad Drake is a primordial incarnation of battle. Its already tough hide has been covered in thick iron plates, its vulnerable head and neck encased in steel. Warlike and proud like no other race, it should come as little surprise that the Dweghom have taken to displaying the might and prowess of their hold and history from the back of these powerful beasts. The greatest warriors among their kind, the Hold Raeghs, can often be seen riding these lumbering beasts, their swaying gait making the banners hanging from it ripple even as their roars drown the din of battle. This set arrives to you with three different posable heads so you can customize your warrior. Be sure to add the Raegh Drake Rider for added game play benefit (sold separately) How they Play: These formidable beasts are utilized in battle as mounts, and even after their rider's demise, they persist in their unending servitude, bearing the body and colors of their eternal master. In the Dweghom culture, "eternal" often means "until the next Dweghom rises with enough Aghm to claim this magnificent beast as their own mount." This notion alone motivates Dweghom in the presence of such a creature to fight with unmatched zeal, amplifying the ferocity of Dweghom attacks to unparalleled heights. This isn't even considering the presence of a powerful, fully-armored Drake wreaking havoc on enemy front lines. Box Contents ● 1 Plastic Monster Miniature● 1 Monster Stand● 1 Monster Base● 1 Command Card Product Information ● Assembly: Required● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 18.1cm In Game Role • Battlefield Role: Restricted Monster• Class: Heavy• Type: Monster
€129,99€117,00
Nords Artisan Series Female Jarl
This Artisan Series release is dedicated to high quality, hand crafted sculpting and resin. The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and puality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators. The gap is further widened due to another powerful determinant of a Jarl’s status and resources; one’s command of ships. Having the ability to entice warriors with the promise of plunder and the income provided by the same, southern Jarls often command enough warriors to commit half their forces to raiding year round, without having to sacrifice on efficiency of their dwelling’s other operations. All the while, the income and glory from successful raids adds to a Jarl’s prestige, bringing even more men willingly under their command. How they Play: Tacticians and masters of raids, Jarls storm enemy positions with a mix of human infantry, brutes, and mighty Jotnars. Essential to any Nord Army List, these characters present a well-balanced aggressive warband to the battlefield, ensuring a strong early presence. Box Contents ● 1 Resin Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm
€29,99€27,00
Nords Artisan Series Vargyr Lord
This Artisan Series release is dedicated to high quality, handcrafted sculpt and resin. Not all who are granted the curse of the Vargyr succumb to it. While most are capable of retaining some semblance of humanity, few could be said to have prospered. The Vargr Lord represents those that have reached the pinnacle of control over their form. Capable of controlling their change, these savage warriors have managed to retain their human minds in their bestial forms, creating a perfect mix of animal savagery and human cunning. Quickly establishing their dominance over their feral brethren these terrifying warriors take to the field with a twisted menagerie of monstrous followers, falling upon the hapless foe in an avalanche of tooth and claw. How they Play: A brutal transformation of a Blooded enhances this mighty warrior's martial prowess to unparalleled levels. Faster, stronger, and more resilient than before, they stand as formidable front-line brawlers, primed to confront the fiercest of foes. Box Contents ● 1 Resin Miniature● 1 Monster Stand● 1 Brute Base and Stand● 1 Command Card Product Information ● Assembly: Required● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm
€39,99€36,00
Nords Werewargs
Much like the Ugr’s, Werewargs are seen as the children of the Einherjar Vargyr, known for his shapeshifting abilities. They are more correct than they know. Werewargs are born when a blood descendant of Vargyr is bitten by a Warg and somehow survives. The influx of Warg DNA triggers the latent abilities, but lacking their forefathers control, it does so uncontrollably, triggering each time the warrior is stressed or injured. In battle these changes are triggered in a relentless cascade, their bodies reverting to their primordial form, healing them of all injury sustained, but exacting a terrible toll on their metabolism, making these beasts unstoppable, ravenous horrors the world has learnt to fear. How they Play: Fast, agile, and ferocious, werewolves exert immense pressure on enemy formations from the outset of the game. They particularly target enemy light ranged troops, as the werewargs' regeneration enables them to heal from any wounds sustained while closing in on enemy lines. Box Contents ● 3 Plastic Miniatures● 3 Brute Plastic Stands● 3 Brute Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 18x18x9cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Cavalry Unit● Class: Medium● Type: Brutes #nords #beastpack #fenr #wargs
€59,99€54,00
Spires Siegebreaker Behemoth
A premium plastic monster kit. No creations of the Spire embody both the Directorates pursuits of efficiency and the Sovereigns quest for perfection as does the Siegebreaker Behemoth. Its limbs are designed to dig, climb and still strike with such force it cavitates the very air, producing a thunderous boom that dwarfs the sound of its impact, shredding metal, pulverizing stone and obliterating flesh. Its sinuous serpentine body is almost nothing but muscle and armour, sacrificing everything for power, mobility and durability. Its nervous system is a complex mix of simple systems that govern its movement and complex self-referencing pain and pleasure receptors attuned only to its hearing. This is intentional, for its control is established by frequencies known only to its master, who dispenses pain or pleasure ensuring the compliance and good behaviour of this unstoppable behemoth. How they Play: The Spires design their creations for specific tasks, and this mighty behemoth lives up to its name: it breaks sieges. With a few, yet extraordinarily powerful attacks, the Siegebreaker dismisses any attempt at defense or protection from its assaults. When enemies establish robust defensive lines, these behemoths effortlessly shatter them. Box Contents ● 1 Plastic Miniatures● 1 Monster Stand● 1 Monster Base● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 18.1cm In Game Role ● Battlefield Role: Restricted Monster● Class: Heavy● Type: Monster
€129,99€110,00
Hundred Kingdoms Imperial Officer
Today the War Colleges represent one of the only sources of higher education in the Hundred Kingdoms. Wealthy and influential parents face only three real choices: the War Colleges, the Church Schools or an apprenticeship. The War Colleges remain by far the most popular choice. In Game Role Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry Box Contents 1 Resin Miniature 1 Base 1 Command Card Product Information Assembly: Required Box size: 7.4x10.4x3.7cm; 50grs Material: Resin Scale: 38mm, Miniature Height: 4.2cm
€24,99€21,25
City States Inquisitors
Box Contents ● 3 Plastic Miniatures● 3 Brute Plastic Stands● 3 Brute Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 18x18x9cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Brute Regiment● Class: Medium● Type: Brute Lore: LOOMING almost twice the height of man, these lumbering monstrosities bear little resemblance to the men they once were. Now little more than empty vessels that the Scholae can unleash at will, Inquisitors are the red right hand of this shadowy consult. Now a twisted amalgam of flesh and steel, the sole purpose is to embody the wrath and will of that shadow consult on the battlefield and beyond. Piston driven limbs cleave through flesh and steel with alarming ease, their limbs powered by the traces of phlogiston that courses through their veins, even as it burns their stunted lives short.How they play:Inquisitors offer essential fast-moving, offensive, flanking capabilities to any City States Army. While formidable lines of Hoplites and Phalangites anchor the center of the battlefield, the Inquisitors unleash a barrage of attacks on the enemy's vulnerable flanks!
€49,99€45,00
City States Eidolon
Lore: The Eidolon are everything that the Inquisitors are not. Unlike those twisted crude vessels, an Eidolon represents the pinnacle of the Scholae’s techne. With its body enhanced in every way imaginable; its flesh reinforced to handle the phlogiston bonded blood that has been decanted into it, its limbs annealed with the strongest and lightest alloys the city states can manufacture and its lungs enhanced to power the blistering furnace that is its metabolism. Even so, all of these changes pale to the masterpiece that is its mind: a blank slate, with not an ounce of will or thought of its own whose autonomic functions are perfectly preserved. The perfect host for the Scholae to download itself into and execute its will. How they Play: Forged and perfected for combat, the Eidolon can be configured so that its very body and combat directives are tailored to any combat role. Whether as a potent duelist or a formidable frontline brawler, the Eidolon serves as the perfect instrument, deployed precisely where and when it's needed. Box Contents ● 1 Resin Miniature● 1 Cavalry Base● 1 Cavalry Stand● 1 Command Card Product Information ● Assembly: Required.● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm In Game Role Battlefield Role: Character Class: Medium Type:Brute #City #States #brute #elite #conquest #character
€29,99€27,00
City States Selinoi
Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi. A nigh seamless blend of man and goat, the Selinoi ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purgest started during the Fall. Today, those Selinoi who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Selinoi Hunters shun the crowded streets of the City States, choosing instead to roam the deep forests and wildlands that the invariably form around the City States. Their woodcraft and hunting skills making them invaluable scouts for the City States and their presence is tolerated and sometimes even encouraged if only to secure these capable scouts in a cities force. How they play: Experienced trackers and hunters, the Selinoi pressure enemy ranged regiments not only with their dependable ranged output but also because of their natural resistance to enemy ranged fire. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)● 3 Infantry Plastic Stands ● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: Light● Type: Infantry #City #States #selinoi #conquest #medium #infantry
€39,99€36,00
City States Satyroi
Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi and Satyroi. A nigh seamless blend of man and goat, these Bred ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purges started during the Fall. Today, those who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Unlike the more peaceful Selinoi, Satyroi have turned to anger, hate and violence. Kidnappers, extortionists, consummate thugs and dangerous gangers the most dangerous of Satyroi are often press ganged into the army where their combat skills and unbridled ferocity make them skirmishers without peer. How they play:Deadly in close-quarters combat, these combat-hardened guerrilla troops lie in ambush, waiting for the perfect moment to strike the flanks and rear of any Enemy Regiment audacious enough to try outflanking the main City States' phalanx lines. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)● 3 Infantry Plastic Stands ● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: Medium● Type: Infantry #City #States #satyroi #conquest #medium #infantry
€39,99€36,00
Jolly & Mean Narrative Scenarion pack - limited edition
Enjoy this Holiday Special scenario pitting the forces of the nefarious Seu-Grin against the jolly (and inebriated) defenders standing by St. Nick Claus! This box includes the scenario rules and two unique miniatures: One for Seu-Grin, Spire Biomancer and one for St. Nick Claus, Theist (or possibly Deist) Priest of the 100 Kingdoms.Lore: Seu-Grin, the Chartreuse Arbiter of Sorrow, has taken upon itself to demand payment in full for the …favours it lavished upon the ruling house of Lord Swivelston. Caring aught for the pain and suffering his demands will place upon the festive populace of Yeurk. Only one man (and his army) stands in his way; Nick Claus, paragon of the Deist (or possibly Theist) Church and guardian of them who would feast, drink and be merry! Box Contents ● 2 Resin Miniatures● 2 Infantry Bases● 2 Infantry Stands● 2 Command Cards● 1 Narrative Scenario Product Information ● Assembly: Required.● Box size: 10.8 x 15.5 x 4cm / 4.25 x 6 x 1.5● Material: Resin● Scale: 38mm Let op! Limited festive season edition - max 1 per bestelling - zolang de voorraad strekt! #100K #hunderd #kingdoms #jolly #mean #spires #conquest #special #season #narrative #play #scenario
€29,99€27,00
W'adrhun Thunder Riders
Lore: While female Speakers display an admirable affinity to the carnivorous Raptors that dwell within their primal lands, they are not the only cavalry the W’adrhŭn can bring to bear. Riding juvenile Brontoceratops (the elder beasts being too stubborn and docile to be goaded to battle) the Thunder Riders descend on the enemy formations in an unstoppable avalanche of muscle, crest and violence. The sheer power and impact these mounts can bring to bear as they stampede and trample enemy lines has earned these young riders a terrifying reputation that belies their years. How they Play: The W'adrhŭn version of Heavy Shock Cavalry, the Thunder Riders focus more on a debilitating Charge rather than sustained combat, even though their defensive stats would naturally protect them. Although their Movement stats are more in line with Brutes, this Cavalry Regiment will give any defensive formation a real run for its points. Box Contents ● Contains 3 Plastic Miniatures (with the option of making 2 command models) ● 3 Plastic Cavalry Stands ● 3 Cavalry Bases ● 1 Command Card. Product Information ● Assembly: Required. ● Box size: 30x15x6cm; 300g● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Heavy Sock Cavalry● Class: Heavy● Type: Cavalry #conquest #w'adrhun #wadrhun #thunder #riders #cavalry #heavy #sock
€70,00€63,00
Nords Bearsarks
Lore: Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them dangerous to both ally and foe as most Bearsark lodges make ends meet as brigands and raiders among the Nord lands when not directly employed by an enterprising Jarl or Shaman. On the battlefield, their unbridled ferocity, disregard for danger and brutal strength make them ideal frontline combatants, where their vicious two handed weapons make a mockery of whatever defensive formations the foe might hide behind. How they Play: An elite Heavy Regiment, blindly charging and unleashing devastating high quality Cleave (2) Attacks with Linebreaker, they are bound to make short work of all but the toughest opponents off Objectives and other areas of importance on the Battlefield. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: heavy● Type: Infantry #bearsarks #nords #conquest #dual #kit #heavy #infantry #restricted
€45,00€36,00
Nords Ulfhednar
Lore: Few who look upon the Ulfhednar on the field of battle realize that these raging barbarians are in fact a warrior lodge whose origins predate the veneration of the Aesir and the Vanir. Descending upon their foe clad in their ceremonial furs and armed with twin blades, these ritual warriors are a menace to all who would stand in their path, their frenzied state inuring them to fear or pain. Fast, savage and deadly, the Ulfhednar close with their opponents with terrifying speed, their twin blades whistling as they carve a path of savage mayhem through the enemies vulnerable flank and read. How they Play: An elite Medium Regiment, blindly charging and unleashing a true whirlwind of Attacks overcoming even the most determined opponents. Extremely lethal in close combat although vulnerable to missile fire. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Mainstay Infantry● Class: Medium● Type: Infantry #ulfhednar #nords #conquest #dual #kit #medium #infantry #mainstay
€45,00€36,00