Stargrave - Frostgrave
Frostgrave Ghost Archipelago: Lost Colossus
Long ago, the great Colossus of Argantheon stood upon one of the outer islands, its vast, outstretched arm pointing the way to the Crystal Pool, or so the ancient texts claim. Then, during some forgotten war, the Colossus was shattered, and its parts flung across the Archipelago, to lie in forgotten ruin. In this expansion for Frostgrave: Ghost Archipelago, players lead their warbands through a series of interlinked scenarios in a race to discover the secrets of the Colossus. Along the way, they will encounter new monsters, discover new treasures, and even recruit a few new specialist warriors to their cause. Perhaps, if they are successful, the knowledge they obtain will help point them towards the ultimate treasure!
€11,95
Frostgrave Ghost Archipelago - Tribals
20 plastic multi-part Tribal models.28mm sized, supplied unpainted and require assembly with glue.Tribals Frame Designed to be used in the game Frostgrave: Ghost Archipelago, as either opponents to a Heritors Warband, or as a Tribal warband exploring the Ghost Isles.Includes 20 round bases.
€25,95
Frostgrave Ghost Archipelago - Crewmen
There is no shortage of trained seamen who will happily sign-on to a Heritor’s expedition to the Ghost Archipelago. The lure of wealth and adventure make it a much more desirable billet than working on a merchantman, and, compared to piracy, it is a legal, if no less dangerous, occupation. More difficult to recruit are the specialist fighters whose skills may prove vital when exploring the Lost Isles. These men and women require large retainers and demand their own cabins when they can be convinced to join an expedition.Twenty plastic crewmen for Ghost Archipelago. Ghost Archipelago Crewmen Frame Each plastic frame has multiple weapon choices for you to design unique crew to accompany your Heritor and Warden into the Ghost Archipelago.28mm sized plastic figures, unpainted and require assembly using glue.
€25,95
Frostgrave - Demons
The Frostgrave Demons box set contains enough parts to make 20 different figures. There are multiple heads, arms, weapons and accoutrements per frame, no two warbands need ever be the same.28mm sized plastic figures, supplied unpainted and require assembly.
€25,95
Stargrave - Cyrpent
Pronounced ‘serpent’, these bio-mechanical snakes can be anywhere from 2–20 metres in length. It is not clear if the snakes are naturally occurring and then modified with cyberware, or if specific biomass is grown and then grafted together with technology. Either way, the result is a hideous worm with various metal and plastic bits sticking out. It appears the AI built these creatures to infiltrate enemy ships, slipping inside the inner workings to sabotage systems during boarding operations. With the loss of the central artificial intelligence, these creatures now follow their default programming, attempting to destroy the systems of any ship that cannot be positively identified as a friend. While these creatures do have their own defence mechanisms, they are more feared for the damage they can do to a ship than a person. Because of their small size, surprising speed, and technological camouflage systems, they can be difficult to locate and hard to destroy. 1 cyrpent 28mm sized metal models, supplied unpainted. Includes 25mm round plastic base (1).
€9,45
Frostgrave: Ghost Archipelago: Farwander
Fleeing yet another sticky situation, the rogue Farwander lands aboard a ship bound for the mysterious Ghost Archipelago. Unwittingly, he has joined the Heritor, Lady Temnos, on her expedition to the fabled isle of Penitent's Landing, where a mighty treasure is said to lie at the pinnacle of the volcanic Mount Golca.As the expedition approaches its goal, Farwander is entangled in the fight between Lady Temnos and her rival, the monstrous Lord Hekatar, prophet of the cruel sea goddess Scaravayle. Sea battles, creatures from the deep, and the myriad other perils of the Lost Isles threaten to bring the rogue's life to an abrupt and unpleasant end. Is survival Farwander's only aim, however, or does he have his eye on a greater prize? Product details Published 20 Sep 2018 Format Ebook (Epub) Edition 1st Pages 340 ISBN 9781472832733 Imprint Osprey Games Series Frostgrave: Ghost Archipelago Short code FGA Publisher Bloomsbury Publishing
€11,00
Frostgrave: Ghost Archipelago: Destiny's Call
Samir is a thief, a street-urchin from Yad Sha'Rib, greatest city in the Empire. Like the city itself, he carries a secret; Samir is descended from the Heritors, powerful warriors who once drank from the fabled Crystal Pool. Though he dreams of one day saving his people from slavery and oppression, Samir keeps his nascent powers hidden lest he meets the same fate as his father – a slow death in the dungeons, where the grand vizier, Zhar-Marrhad, conducts dark experiments to unlock the Heritors' secrets.When the Ghost Archipelago appears once more everything changes. Feeling the pull of the Lost Isles in his blood, Samir suddenly finds himself the centre of attention after a life of anonymity. Charmed by a self-styled Pirate Prince, shadowed by a beautiful assassin, and hunted by the ruthless Zhar-Marrhad, Samir must navigate a world of treachery and deceit as he sets sail for the Ghost Archipelago. Only there can he unlock the secrets of his Heritor powers. Only then can he answer his destiny's call. Product details Published 18 Oct 2018 Format Ebook (PDF) Edition 1st Pages 340 ISBN 9781472832689 Imprint Osprey Games Series Frostgrave: Ghost Archipelago Short code FGA Publisher Bloomsbury Publishing
€11,00
Frostgrave Ghost Archipelago - treasure tokens
Resin models. Representing treasure to be collected in the Ghost Archipelago, including a mapstone.
€9,00
Stargrave - Side Hustle (cards)
A 40-card deck of special missions, plots, and objectives from which players can draw to add extra intrigue to their games.The goal for most of the independent crews operating throughout the Ravaged Galaxy is that one big score that will set them up for life. Such scores are few and far between, so crews typically find themselves taking whatever jobs they can scrounge – anything for a quick credit. Anyone can sell an alien artefact or a set of neural-fuses, but smart captains know that there are myriad ways to turn a profit…This expansion for Stargrave consists of 40 Side Hustle cards – missions, plots, and tasks that add variety, depth, and new tactical challenges to wargames in the Ravaged Galaxy. Each card presents a specific objective… and the rewards for achieving it. Some of these missions must be revealed, while others are kept secret. Is your crew attempting to insert a data virus into a key system? Locate a political prisoner? Uncover evidence of a secret scientific cabal? Every crew is out to grab some loot, but what's your captain's side hustle? Table of Contents 40 Side Hustle Cards2 Rules Cards
€18,50
Stargrave - Dead or Alive
A Stargrave supplement devoted to generating and running solo scenarios in which players hunt bounties across the Ravaged Galaxy… or perhaps become hunted themselves!It's hard to live with a price on your head, especially in the Ravaged Galaxy, where bounty hunters can be found on every planet. Most are amateurs, folk with a gun and an eye for a payday, but some are deadly professionals. A few aren't even motivated by the reward, but by vengeance, redemption, some notion of justice, or the pure thrill of the hunt. They're the truly dangerous ones. No matter what drives them, once a new bounty is posted, the hounds take up the chase and, more often than not, it all ends in violence…Dead or Alive gives Stargrave players all the tools they need to generate solo bounty-hunting scenarios, including a variety of different settings and locations, a host of complications to be faced, and, of course, a large rogues' gallery of unique outlaws. With the random scenario generators in this volume, players can set up a great number of games of Stargrave with no two being the same… all without an opponent!
€24,00
Stargrave - Bold Endeavour
A Stargrave supplement of exploration and adventure, full of strange and wonderful alien worlds, species, and technologies.Just beyond the rim of what was once 'civilized space' lies the vast, colourful expanse of the Crokoan Nebula. Seeking their fortunes, bold independent crews press deep into this largely unexplored sector. But the Ravaged Galaxy is a dangerous place, and the threats that crews face are not limited to those found on a planet's surface. In fact, more independent crews meet their ends in the dark void of space than are wiped out in gunfights. Black holes, asteroid fields, and even the legendary space kraken can all destroy a ship and its crew. It takes a deft hand on the controls, a sharp eye on navigation, and a bit of wizardry with the engines to fly between the stars.This supplement for Stargrave focuses on the ships that serve as the crews' transports, strategic headquarters, and homes, including new upgrades, a damage system, and rules for crew assignments such as piloting, gunnery, and navigation. New powers, soldiers, technology, and backgrounds for captains and first mates help reinforce crews, while rules for space encounters – dangerous, interesting, and potentially profitable incidents – and five new scenarios bring them face to face with strange alien species and other terrifying dangers in weird and wonderful locations, from unexplored planets to the depths of space.
€24,00
Stargrave - Hope Eternal
Take on the pirate fleets in this campaign for Stargrave, featuring full rules for playing the game solo or cooperatively. Since the end of the Last War, the great pirate fleets have roamed the ruins of the galaxy, pillaging, extorting, and enslaving. No one has had the power to stand against them, and the desperate few who have tried, have been quickly and brutally crushed. However, when the independent crews are hired for a simple hostage rescue, it leads to a dangerous opportunity to strike a blow against tyranny. Two of the largest and most vicious pirate fleets are meeting for a parlay near the ruins of an ancient research station... one that once experimented with ‘supernova-level events'. If the crews can locate the station, slip past the pirates, and infiltrate the facility, it might be possible to release such an event just as the fleets have gathered… Hope Eternal is a solo and cooperative expansion for Stargrave. Along with full rules for playing the game in this new style, the book contains an intricate campaign of connected scenarios. Whether you brave the perils of the campaign alone, or enlist the aid of another independent crew, this is your chance to bring back a little hope to the ravaged galaxy.
€24,00
Stargrave - The Last Prospector
The second supplement for Stargrave offers a host of new scenarios and rules for gaining political backing as you fight across the ravaged galaxy.The Dahlgren Belt was once a vast asteroid mining operation that supplied the entire sector with rare metals and various elemental fuels. However, the isolation of the last war caused the corporation to wither, and the various outposts and colonies were eventually left to look after themselves. Some became true collectives, or limited democracies, while others have fallen to the rule of gangsters, warlords, and despots. In all cases, the limited resources of air and organic material has made life difficult.In this supplement for Stargrave, the crews must travel from asteroid-to-asteroid, and even down to the system's single, barely inhabitable planet, searching for a man who claims to have discovered a ‘big score'. During their journey, players will fight through numerous different environments - including asteroid mines, zero gravity, and even hellish jungle. Captains must curry favour with the various small political factions that hold power in the Belt. Only through a combination of wits, diplomacy, and weapons can players hope to reach the last prospector and gain a share of his claim…
€24,00
Stargrave - Quarantine 37
When it was commissioned, Imperial Research Station 37 was home to nearly 10,000 scientists and researchers working on a vast array of biological and chemical projects. Then, six months before the outbreak of the war, Station 37 went dark. No escape pods were launched and all attempts at communication went unanswered. Only a solitary, repeating broadcast filled the silence: "This station is under quarantine - do not approach”. When the war came, the station was forgotten, left to drift lifelessly in its empty system. Now, in the aftermath of the Last War, Station 37 has been rediscovered and its broadcast heard once more…Quarantine 37 is a supplement for Stargrave in which players lead their crews into an abandoned space station, hunting for lost technology, unique research, and forgotten experiments. Compete with your opponents for these valuable resources across two competitive mini-campaigns, or venture into the vast maze of corridors and laboratories alone in the first Stargrave solo campaign. Also included are six new soldier types, new backgrounds and powers, terrifying additions to the bestiary, and a new advanced technology table packed with loot to help you in your adventures in the ravaged galaxy.
€24,00
Frostgrave Ghost Archipelago: Gods of Fire
In the shifting labyrinth of the Ghost Archipelago, there is one group of islands that can almost always be found; the Islands of Fire. Surrounded by a grey haze of sooty smoke, the islands contain numerous active volcanoes. Despite the constant threat of annihilation, many tribal groups call these islands home, building their villages on the rocky slopes or in the black jungles of gnarled and stunted trees that surround the mountains. In this supplement for Frostgrave: Ghost Archipelago, the Heritors lead their crew to these blighted isles in search of clues to the location of the Crystal Pool. Containing a host of new scenarios, crewmen types, creatures, and treasure, this volume also includes guidelines for building unique tribes to use as adversaries in scenarios or as allies to the Heritors in their quest. Note, you need a copy of Frostgrave: Ghost Archipelago to use this supplement.
€19,00
Frostgrave Ghost Archipelago: Cities of Bronze
The islands of the Ghost Archipelago are covered in the ruins of ancient civilizations, but there is one group whose culture still thrives and whose power still grows - the Dricheans. Divided into many small kingdoms and city-states that wage near-constant war with snake-men, native tribes, and with each other, the Dricheans are renowned for the gleaming bronze of their weapons and armour, and their martial prowess. Organized and militaristic, these formidable warriors pose a new threat to adventurers exploring the Lost Isles. This supplement for Frostgrave: Ghost Archipelago examines the scattered realms of the Dricheans, presenting players with three new mini-campaigns featuring these bronze-armed warriors. Also included are additional rules for using Drichean Crew and Soldiers as well as guidelines for creating your own Drichean kingdoms.
€14,50
Frostgrave - Fireheart
This supplement for Frostgrave provides players with new tools to build, animate, field, and face constructs in their games.In the glory days of Ancient Felstad, artisans competed to produce the most beautiful, the most functional, and the most enduring constructs. These living works of art could be seen everywhere in the city, fulfilling many of the day-to-day tasks that kept the magical metropolis running. They provided transportation and security, worked on construction and cleaning, exterminated vermin, butchered animals, and tended furnaces. Then came the cataclysm. The ice and snow not only buried and destroyed most of the constructs active in the city, but nearly wiped out the knowledge of their creation. Certainly, the constructs animated by the explorers of the Frozen City are crude in both form and function compared to what once existed.This supplement for Frostgrave: Fantasy Wargames in the Frozen City provides a study of constructs, offering expanded rules for their creation, modification, and even re-animation. It examines enchanters' workshops, detailing new magic items and base modifications that aid in the animation process, and also includes a bestiary full of new constructs. Of course, much of the knowledge that was once lost still exists in the frozen ruins, so the book also features several scenarios set in the once-great factories where the art of construct creation reached its pinnacle. Paperback.
€23,00
Frostgrave - Perilous Dark
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This supplement for Frostgrave presents full rules for playing solo and co-operative games in which feuds and skirmishes of wizards take a back seat to the exploration and unlocking of the mysteries of the city. These include guidelines for both dungeon crawls and adventuring in the ruins, new traps, unique random encounters, and four multi-scenario mini-campaigns to get players started. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!
€18,50
Frostgrave - The Wizards' Conclave
Wizards tend to be secretive and solitary, rarely sharing their knowledge, and associating with only a select few apprentices, followers, and henchmen. It is rare that they spend time in the company of other spellcasters, and rarer still that they work together. Now, however, something is about to take place that has not occurred since the great days of Felstad - a gathering of wizards. In this new supplement for Frostgrave, some of the biggest names in gaming turn their creative powers towards the Frozen City, each contributing a scenario and adding their own flair to the game. Featuring scenarios by Alessio Cavatore, Alex Buchel, Andy Chambers, Gav Thorpe, Chris Pramas, Daniel Mersey, Andrea Sfiligoi, and many more, this tome provides a collection of adventures that will pit players against unimaginable foes and challenges, pushing their wizards and warbands to new limits.
€18,50
Frostgrave - The Maze of Malcor -supplement
Part magical university, part museum, part tourist attraction, the great Collegium of Artistry had flourished in Felstad's final days. Under the leadership of the seemingly immortal Malcor the Mad, the vast complex expanded, with new wings being built wherever they would fit, including up and down the rock face, and even buried within the mountain itself. Visitors called it one of the architectural wonders of the world; the students, who often got lost in its endless tunnels, simply called it ‘The Maze'. With a titanic crash, an immense ice shelf tears free from the mountains that that loom above Frostgrave, revealing the lost Collegium, and the race for its secrets begins. The Maze is known to have contained many rare and unique treasures, and who knows what may have survived... This expanded supplement for Frostgrave contains a host of new adventures, treasures, and creatures to challenge players. It also includes its own, unique campaign and experience system, as well as information about several of the mythical lost schools of magic.
€19,95
Stargrave - Automaton Bombs
While these creatures look almost identical to regular automatons, a skilful observer will note a large lump on their back, almost like they are wearing a close-fitting backpack. This lump is actually a plasma mine. When an automaton bomb reaches its target, it dives onto its face and detonates the mine, generally killing everything in the vicinity, including other automatons (‘acceptable losses’). 2 automaton bombs 28mm sized metal models, supplied unpainted. Includes 25mm round plastic bases (2).
€8,25