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02 Hunderd Hours Guards of Facility 9
02 Hundred Hours expansion set New models and 24 unique cards, including the 'It's a Trap' event, to turn the tables on the attackers! At a classified location in Western Europe, German scientists carry out chemical research to create deadly new weapons. The facility is overseen by the officious commandant, ably assisted by his adjutant and a wounded veteran officer who has been reassigned away from the front line. Guards patrol the facility wearing gas masks to protect themselves from the toxic fumes while a sinister Gestapo officer keeps a watchful eye on everyone... This set contains: 5 metal character miniatures: Commandant Adjutant Gestapo Officer Wounded Officer Chief Scientist 16 multi-part plastic miniatures (including 4 guard dogs) 4 gas-mask metal heads 9 Recruitment cards 7 Event cards 7 Veteran cards 1 Requisition card 24 Plastic Bases NB. All cards are new, adding unique options and tactics to the game! Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€56,95
02 Hunderd Hours Operation Torchlight
02 Hundred Hours expansion set New models and 24 unique cards, including the 'It's a Trap' event, to turn the tables on the attackers! At a classified location in Western Europe, German scientists carry out chemical research to create deadly new weapons. The facility is overseen by the officious commandant, ably assisted by his adjutant and a wounded veteran officer who has been reassigned away from the front line. Guards patrol the facility wearing gas masks to protect themselves from the toxic fumes while a sinister Gestapo officer keeps a watchful eye on everyone... This set contains: 5 metal character miniatures: Commandant Adjutant Gestapo Officer Wounded Officer Chief Scientist 16 multi-part plastic miniatures (including 4 guard dogs) 4 gas-mask metal heads 9 Recruitment cards 7 Event cards 7 Veteran cards 1 Requisition card 24 Plastic Bases NB. All cards are new, adding unique options and tactics to the game! Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€56,95
02 Hunderd Hours Starterset
02 Hundred Hours is a skirmish wargame played with a force of 5-20 models, fighting out night-time raids in World War II. Field an elite force of SAS Commandos to infiltrate the enemy lines under cover of darkness. Launch attacks on radar stations, munition factories, airfields, bridges and rail lines. Sneak past sentries, take them out with silent attacks, or open fire with a devastating ambush. Plant charges to destroy your objective, assassinate a target or grab vital intel, then fight your way to safety before reinforcements arrive! Or play as the defenders, carefully setting patrol routes so your sentries can spot raiders in the shadows. Utilise guard dogs, officers or military police and make use of informants and intercepted transmissions to thwart the attackers’ plans. This product contains: 36 Multi-part 28mm plastic figures: 12 British SAS 18 German sentries, officers and Feldgendarmes 6 guard dogs 64 page Rulebook 80 Gaming Cards 8 Custom Dice 104 Counters 36 Plastic Bases SAS in North European kit. Equipment includes: Sten guns, Tommy guns, Lee-Enfield rifles (with scoped version), Bren gun, Welrod pistol, De Lisle carbine, Fairbairn-Sykes fighting knives, demo charge and radio operator. Heer sentries, officers, Feldgendarmes (military police) and guard dog handlers. Armed with 'Mauser' rifles, MP40 SMGs and Luger pistols, you can also make figures with torches, binoculars, smoking a cigarette, checking papers, carrying their helmet, saluting and even surrendering! Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will also need a tape measure, terrain and a container for the tokens in order to play.
€66,95
02 Hundred Hours DAK Casualties
This set contains: 4 metal DAK casualties Bases NB. Recruitment cards not included. Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€12,95
02 Hundred Hours DAK Reinforcements 1
Reinforcements to fill out your German Afrikakorps forces. This set contains: 2 metal DAK troopers 1 metal DAK handler 1 metal Guard Dog Bases The miniatures in this set represent represent forces of the Deutsches Afrikakorps – the German forces in North Africa (abbreviated to DAK). NB. Recruitment cards not included. Use the Recruitment cards from the main02 Hundred Hours set to represent DAK characters and sentries. For DAK Seasoned Troopers use the cards from the Desert Raid set. Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€12,95
02 Hundred Hours DAK Reinforcements 2
Reinforcements to fill out your German Afrikakorps forces. This set contains: 4 metal DAK troopers Bases The miniatures in this set represent represent forces of the Deutsches Afrikakorps – the German forces in North Africa (abbreviated to DAK). NB. Recruitment cards not included. Use the Recruitment cards from the main02 Hundred Hours set to represent DAK characters and sentries. For DAK Seasoned Troopers use the cards from the Desert Raid set. Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€12,95
02 Hundred Hours Desert Raid
02 Hundred Hours expansion set Intrepid members of the LRDG and SAS travel hundreds of miles through the deserts of North Africa, braving sandstorms and extreme temperatures to raid German airfields. This expansion adds two opposing forces ready for night raids in the desert, plus the new Weather Events - battle the elements as well as the enemy! This set contains: 14 metal miniatures including: The Ghost - SAS character3 LRDG / SAS TroopersErwin Rommel / DAK OfficerLuftwaffe Pilot5 DAK SentriesDAK SergeantDAK HandlerGuard Dog 12 Recruitment cards 2 Requisition cards 2 Veteran cards 1 Order card 6 Event cards (inc. Weather Events) 1 Rules card Bases The miniatures in this set can represent either LRDG or Desert-based SAS, or a mix of both. For SAS use the Recruitment cards from the main 02 Hundred Hours set.Use the Recruitment cards from the main 02 Hundred Hours set to represent characters and sentries of the Deutsches Afrikakorps – the German forces in North Africa (abbreviated to DAK). The cards for Seasoned Troopers represent more experienced soldiers, stationed nearby.NB. All cards are new, adding unique options and tactics to the game! Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€51,95
02 Hundred Hours Escape for Stalag Luft III
02 Hundred Hours expansion set Plucky POW airmen execute a massed breakout from their high-security prison camp. Pursued by the relentless German forces, how many will ultimately make it to safety? This expansion adds special rules for Escapees and motorbikes, plus a historical overview and five new missions, with a brand new play mode for the POWs’ preparations right under the noses of the guards! This set contains: 6 metal Uniformed Escapee miniatures 1 metal Feldgendarme NCO on Motorbike 14 page Mission booklet 11 Recruitment cards 1 Requisition card 4 Veteran cards 1 Order card 1 Event card Bases The Escapee and Motorbike models are ideal for use with the missions in the Escape from Stalag Luft III set, as well as things like the Hunted and Evade missions from the rulebook. However they may be fielded in any force if you so wish. Starting the game with no weapons, Uniformed Escapees who are taken out have one final chance to heroically draw the enemy’s attention away from their comrades. They can also loot weapons from the bodies of other fighters! As you'd expect, the motorbike is considerably faster than other fighters, but is also a lot louder - an interesting, new tactic for defending forces to try out! NB. Rules are included for Escapees in Civvies - these miniatures sold separately.NB. All cards are new, adding unique options and tactics to the game! Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€51,95
02 Hundred Hours Escapees in Civvies
02 Hundred Hours expansion set The men who escaped from Stalag Luft III took great lengths to re-tailor material from old uniforms, creating what looked like civilian dress. These models are ideal for use with the missions in the Escape from Stalag Luft III set, as well as things like the Hunted and Evade missions from the rulebook. However they may be fielded in any force if you so wish. Starting the game with no weapons, Escapees in Civvies increase the alarm level less than normal if discovered. But they can also loot weapons from the bodies of other fighters! They also work well as slightly anxious looking civilians! Recruitment cards are included in the Escape from Stalag Luft III box, not in this set. This set contains: 4 Escapees in Civvies Bases NB. Recruitment cards are included in the Escape from Stalag Luft III box, not in this set. Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€18,95
02 Hundred Hours Extra Dice Set
You can never have too many dice, right? Why not save yourself all that arduous reaching across the board and grab this extra set. This set contains: 4 White 02 Hundred Hours dice 4 Grey 02 Hundred Hours dice You will need the 02 Hundred Hours Starter Set in order to play.
€9,50
02 Hundred Hours Jedburgh Team
02 Hundred Hours expansion set New models designed to work in a Partisan force. Jedburgh teams each consisted of three men: generally a British or American commander, a liaison officer who was native to the area (France, Belgium, Netherlands, etc) and a non-commissioned radio operator. Their role was to meet up with the local partisan movement, assist them with planning and leadership, arrange supply drops of weapons and equipment, and coordinate attacks. Their rules provide benefits for Partisans in the same force, and for this reason their Recruitment cards are included in the Partisan Resistance Cell box, not in this set. For example, the Jedburgh Liaison gives the Partisans 3 more Plan cards to choose from, while the Jedburgh Non-Comm allows you to give one Partisan the Spare Ammo card.If you want to use them without Partisans then it's best to use the rules for SAS or RM Commandos.The figures are armed with a Mk II(S) 'Silenced' Sten gun and M1A1 carbines (paratrooper model with folding stock). This set contains: 3 metal character miniatures: Jedburgh Officer Jedburgh Liaison Jedburgh Non-Comm Bases NB. Recruitment cards are included in the Partisan Resistance Cell box, not in this set. Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€14,95
02 Hundred Hours LRDG/SAS Reinforcements
The LRDG (Long Range Desert Group) acted as guides and transport for the SAS and other Allied forces across the punishing deserts of the North African theatre, facilitating strikes hundreds of miles behind enemy lines. They often added their own firepower to SAS raids as well as completing their own separate missions. This set contains: 4 metal LRDG / SAS figures Bases The miniatures in this set can represent either LRDG or Desert-based SAS, or a mix of both. NB. Recruitment cards not included. For SAS use the Recruitment cards from the main 02 Hundred Hours set. For LRDG use the cards from the Desert Raid set. Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€12,95
02 Hundred Hours Partisan Resistance Cell
02 Hundred Hours expansion set New models and 40 unique cards introducing the new Plan mechanic! A courageous group of Partisan fighters resists the German occupiers, gathering information, forming plans and launching night-time raids on the enemy. This expansion adds Plan cards to the game, allowing the Partisan player to choose special tricks and stratagems before the battle starts - cut the phone lines, receive coded messages or even place sausages to distract the guard dogs! Plan cards are a bit like the Event cards, except that you choose 3 (normally) before the battle starts - the more Partisans in your force, the more Plans you will have to choose from. This set contains: 6 metal character miniatures: Yvette, Partisan Hero Luc, Partisan Stalwart Marie Partisan Sniper Remi, Partisan Radio Man Astrid, Partisan Agent Edith, Partisan Operative 8 multi-part plastic miniatures 18 Recruitment cards 17 Plan cards 4 Event cards 1 Partisan Rules card 14 Plastic Bases Included are Recruitment cards for Jedburgh teams - 3-man groups tasked with helping the local resistance cells to prepare for D-Day. Jedburgh miniatures sold separately. NB. All cards are new, adding unique options and tactics to the game! Models supplied unassembled and unpainted. Glue and paints not included. Contents may vary from photos. You will need the 02 Hundred Hours Starter Set in order to play.
€56,95
02 Hundred Hours Sleepy Sentry Launch Miniature
To celebrate the launch of 02 Hundred Hours we commissioned this model of a German sentry, late for duty, helmet strap undone and struggling to pull on his uniform jacket. This set contains: 1 Sleepy Sentry metal miniature Base not included (you should have a few spares from the Starter Set!).
€5,95