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3D Print Set - Resin books
3d-Printed set - books This set contains different designs of books in high-quality resin. The perfect accessory to complete your diorama. This product comes unpainted and it is perfect for 25-28-35 mm miniatures (1:76, 1:48, 1:35). Each set contains: 22 books
€4,50
3D Print Set - Resin books 1:35
1:35 Scale Resin Books for Models and DioramasThis set includes a selection of 1:35 scale books, ideal for models, historical dioramas, civilian scenes, building interiors, libraries, offices, schools, abandoned houses, ruins, command posts, camps, vehicles, warehouses, or model-making scenes set in any era. The books feature a high level of detail and realism, with different shapes, thicknesses, and sizes that allow you to create varied and natural compositions. They are perfect accessories for adding small narrative elements to your projects, representing stacked books, study materials, documentation, files, personal items, office supplies, or abandoned belongings within a scene. Made of ABS-like resin for high-quality 3D printing, these pieces offer excellent definition and durability, allowing you to reproduce fine details and accurate proportions for demanding model-making projects. Their 1:35 scale makes them especially suitable for military models, 54 mm figures, historical dioramas, urban scenes, realistic interiors, and detailed scenery projects. This set is highly versatile and can be used in scenes from any historical period or theme. They are ideal for recreating home interiors, desks, work tables, bookshelves, libraries, offices, classrooms, shelters, ruined buildings, military camps, communications posts, or civilian and military scenes with a high level of atmosphere. They are supplied unpainted, ready to be customized with your own painting techniques. You can paint them to look like old books, worn documents, school notebooks, office files, military manuals, dusty books, volumes worn by the passage of time, or items abandoned in a scene. Applying washes, dry brushing, pigments, and weathering effects will help highlight the details and achieve a more realistic finish. To create more complete compositions, combine these resin books with furniture, boxes, suitcases, tools, maps, figures, vehicles, buildings, ruins, bookshelves, or interior accessories. They add visual depth to the scene and help tell a story within any model or diorama. This product comes unpainted and is perfect for 1:35 scale (54 mm) Contents: 21x
€4,50
40K Black Templars Execrator
A plastic miniature for Warhammer 40,000 Add a hardened Chaplain to your Black Templars army Motivate nearby warriors to fight all the harder in the name of the God-Emperor Easy to personalise with weapon and cosmetic options, including heads and backpack icons Execrators are the living embodiments of the oaths of their battle-brothers – ferocious warrior priests who lead the Black Templars in lethal rampages. They teach that war is the most worthy chapel for warriors, every bludgeoning blow of their crozius arcanum punctuated with zealous insults and roared sermons.This multipart plastic kit builds one Execrator, a zealous leader for your Black Templars armies in games of Warhammer 40,000. These fearsome fighters wield a crozius arcanum with a choice of two different mace-heads. You can equip them with an absolver bolt pistol, pyre pistol, master-crafted power weapon, or holy relic in their other hand. They also have a choice of two heads – one with a skull-faced helmet and one bare – and there are two optional icons for the backpack, making it easy to customise your remorseless warrior.This kit comprises 28 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
€32,50€30,90
Age of Sigmar Core Book 2024
An essential book, filled with rules and lore for Warhammer Age of Sigmar Supports various game modes, including the Spearhead format, narrative Path to Glory campaign system, and more Drives the ever-evolving narrative onwards into the Hour of Ruin and the relentless Skaven invasion of the Mortal Realms This book contains the same contents as the Core Book found in the Warhammer Age of Sigmar: Skaventide boxed set This is the time of turmoil. This is the era of war. This is the Age of Sigmar!Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands of civilisation they have established. Every city is blackened by the fires of war, every populace harrowed by the ordeal of simple survival. But now, the Hour of Ruin has come, the fabric of reality splitting as numberless hordes of rat-like Skaven capsize decades of progress.Yet, the hosts of Sigmar are still marching. They know full well that the cycle of endless war is inescapable, taking its toll on even the mighty Stormcast Eternals. But though the candle of hope gutters, it burns bright enough to inspire a thousand selfless acts.The BookThis 288-page hardback book is the ultimate companion for all players of Warhammer Age of Sigmar, whether veterans or novices. It contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms.The Warhammer Age of Sigmar HobbyThe book opens with an introduction to the Warhammer hobby. Alongside the concept of the game, this section discusses the various aspects of the hobby, including collecting an army, building and painting miniatures, playing Warhammer Age of Sigmar, and choosing your way to play.The Mortal RealmsThis section provides a comprehensive overview of each realm and its current state, with the narrative presented from the perspective of the realm's inhabitants, such as soldiers, witch hunters, and more.History of the RealmsGet a primer of the key narrative events from the history of Warhammer Age of Sigmar, including summaries of key events such as the awakening of Kragnos and the Twin-Tailed Crusade.Factions at WarA background overview of the various factions from each Grand Alliance – Order, Chaos, Death, and Destruction. You'll find incredible artwork, a miniatures showcase, and additional information about key characters or important pieces of lore.The RulesThe book's Rules section is divided into three major sections: Core Rules, Advanced Rules, and a Glossary. You'll also find an overview of Battlepacks, making it easy to understand which ones best suit how you like to play. Finally, there are rules for terrain, and the various game formats, such as Spearhead, Path to Glory, and Matched Play.The Core Book closes with a handy, alphabetised rules index and a Path to Glory roster, Order of Battle, and Army roster. It also features a red ribbon bookmark.
€49,50
Age of Sigmar General's Handbook 26-27
A gaming supplement for Warhammer Age of Sigmar Contains updated season rules and battle tactics for Matched Play games of Warhammer Age of Sigmar Includes the Core Rules, advanced rules, and more The pack also includes a deck of handy reference cards, and 6 objective markers War spreads across the Great Parch of Aqshy like an unstoppable inferno. Skaven swarm out from the twisted hellscape of the Gnaw, and the lands that border the Heartblood Sea are subjected to near-constant raids from blood-crazed killers. This is only a taste of what is to come, for armies from far afield are converging upon this ravaged land in search of plunder and glory.Your Guide to Matched Play in the Mortal RealmsThe General's Handbook 2026-27 contains essential rules for fighting Matched Play battles in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players.In this box you will find a battlepack that makes it simple to set up Matched Play games of Warhammer Age of Sigmar, from picking a battleplan to preparing the battlefield. This is the easiest way to structure and balance your games. Whether playing a one-off game or competing in a Grand Tournament, you’ll be able to quickly get to the business of proving who is the superior general.This 72-page softcover book contains:– A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar.– Matched Play Battlepack 2026-27, including a section on special rules for linking games together into Aqshian Crusades.– Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army.– A blank army roster and tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics.– 12 brand-new Matched Play battleplans.– The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book.– Advanced Rules for applying to Matched Play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models.This pack also contains the following:– 1 deck of battlepack cards, including 1 rules reference card, 6 battle tactics cards and 6 battleplan cards. The cards measure 161.1mm by 107.1mm.– 6 objective mats featuring a 40mm central objective. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface.The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App.
€42,75
ArcWorlde Core Rules 2.2 (feb 2024)
*NEW* 60 page leather-effect paperback. ArcWorlde is a characterful skirmish game, combining wargaming with a smidgen of RPG that brings you exciting story-driven scenarios on the table top. Players use their wits, tactical skill and creative thinking to create fun and memorable clashes between heroes, warbands and monsters in a game that is quick, fun and easy to learn. Customise your warbands with new items and equipment, link your games in narrative campaigns and even create amazing custom actions and gaming moments with the Narrative Feat system. Awaken your imagination and bring the wondrous lands of ArcWorlde to life.
€13,80€13,00
Armageddon : Season of Fire
Wij ruilen geen boeken/codexen/rulebooks/kaartendecks etc of nemen deze retour! A bleak Warhammer 40,000 novel Three warriors of the Imperium must complete their missions in the face of impossible odds In the Second War for Armageddon, glory is fleeting and death is everywhere Written by Jude Reid "Where were you while Armageddon burned?"A Warhammer 40,000 NovelArmageddon is dying, and Tartarus will fall. The orks are coming, and to stand any chance against the green tide, three soldiers must fight to their last.READ IT BECAUSEIt's another perspective on the battle for Armageddon, from three different points of view – Astra Militarum, Adepta Sororitas, and the Adeptus Astartes. This is not a heroic story, but rather one of desperation and difficult choices.THE STORYIn the dying days of the Second War, Major Ambrosius Roth faces a task that seems destined to fail – to hold the walls of the doomed hive against a massive xenos assault. Lacking resources and reinforcements, Roth finds himself outnumbered, outgunned, and rapidly running out of time.As Armageddon burns and Tartarus begins to break, Sister Superior Sabreen of the Order of Our Martyred Lady is the last protector of a saint’s precious relics. But an evil has seeped into the foundations of Tartarus, one that will force her to make an impossible choice.Brother Gavriel, a headstrong young Blood Angel, finds death and glory in equal measure amidst the ruins of the broken hive. With Imperial forces crumbling around them, the Angels of Death must fight their way to the dark heart of Armageddon on a merciless quest for revenge.Facing annihilation, each of them must decide what their sacrifice will be worth.Written by Jude Reid.
€25,00
Conquest Lore Companion Book
Softcover Edition of the Lore Companion Book for Conquest. - Miss nothing: all previous Companion Lore, including some select pieces from the Campaigns, wrapped in a completely new design and immersive aesthetic.- Updated and expanded pre-history of the world, including the elusive mythology of the Exiles and a deeper dive into Asgard and the Gods of Yggdrasil- Expanded faction lore, offering insight to internal balance of power, bringing audiences up to speed with recent events and setting up future narratives.- Updated and all-new lore and first look into future factions: Black Army, Weavers, Helheim, Desmoceral, Mastiga, Famine and Han.
€29,99€27,00
Malifaux 4th Explorer's Society Faction Book
The Explorer’s Society Faction Book compiles the entire faction into one Fourth Edition reference. Inside you will find full stat and crew card presentation along with updated bios, faction lore, and ongoing narrative threads that follow expeditions into the unknown.Contents:• Explorer’s Society Fourth Edition faction reference book• Updated bios, faction lore, and ongoing narrative threads• Complete keyword listings for all Explorer’s Society crews• All stat cards and crew cards for the faction• Quick reference for all markers and tokens the faction has access toEverything you need for the faction, collected in one book.
€22,00
Malifaux 4th Neverborn Faction Book
The Neverborn Faction Book compiles the entire faction into one Fourth Edition reference. Inside you will find full stat and crew card presentation along with updated bios, faction lore, and ongoing narrative threads that explore the native forces of Malifaux.Contents:• Neverborn Fourth Edition faction reference book• Updated bios, faction lore, and ongoing narrative threads• Complete keyword listings for all Neverborn crews• All stat cards and crew cards for the faction• Quick reference for all markers and tokens the faction has access toEverything you need for the faction, collected in one book.
€22,00
Malifaux 4th Resurrectionist Faction Book
This book contains all the stat cards and upgrades needed to play the Resurrectionists within Malifaux Fourth Edition. Each faction book also includes new stories that further the rich background of Malifaux, along with descriptions of each model within the faction.contents: 1x Resurrectionist Faction Book - 4th Edition
€21,99
Malifaux 4th Ten Thunders Faction Book
This book contains all the stat cards and upgrades needed to play the Ten Thunders within Malifaux Fourth Edition. Each faction book also includes new stories that further the rich background of Malifaux, along with descriptions of each model within the faction.contents: 1x Ten Thunders Faction Book - 4th Edition
€21,99
Mutant Year Zero - Zone Compendium 2 - Dead Blue Sea
NOTE: This is not a complete game. You need the Mutant: Year Zero core game to use this book. The Mutant: Mechatron core book is also useful, but not required. Through the tiny portholes of the space capsule, you see the city hanging weightlessly beneath the stars – massive, sprawling, gleaming. A myriad of metal shapes connected by tubes and wires, like a huge hanging mobile over Earth, the poisoned cradle of humanity. The thrusters of your capsule push you onward through the maze of wires and ladders. Drawing closer, it becomes clear that there is something wrong with this star city. You float past large holes, torn wires, and cracked satellite dishes. It seems the Apocalypse reached all the way to the heavens. Ad Astra is a thrilling campaign module for Mutant: Year Zero that takes the player characters from the devastated surface of Earth into orbit, out into the solar system, and perhaps further still. Ad Astra can be played stand-alone or as a direct continuation of the Path to Eden campaign in the Mutant: Year Zero core rulebook. The book also includes rules for playing Mutant: Year Zero in space and an overview of the solar system with ideas for further adventures.
€17,00
Rulebook
This beautifully illustrated 100+ page rulebook not only includes the latest edition of the core rules but also 7 alternate scenarios, over 30 character profiles and background as well as over 50 pages of history, maps and narrative to bring the world of Moonstone alive.
€23,40
Space Marines: Codex
A 232-page rules supplement for Warhammer 40,000 A guide to the background and history of the Space Marines, including evocative artwork and exhilarating photography Includes the rules you'll need to form your own strike force, including 15 detachments, and 85 datasheets Presented in an easy-to-carry softcover format, with a handsome slipcase The Space Marines are Humanity’s greatest and most terrifying champions, equal to any teeming alien horde, though few in number. Their transhuman might is enhanced by arcane genetic alchemy, and they are clad in advanced power armour that makes each warrior a walking tank. Striking from burning skies with sudden fury, they slaughter their enemies amid the thunder of bolt rifles and the snarl of chainswords. In their wake they leave nothing but devastation as testament to the Emperor’s might.Codex: Space Marines is an essential supplement for anyone who wants to collect and play games of Warhammer 40,000 with these post-human soldiers. Packed with fascinating background material, photography of impressive armies, guidelines for growing and painting your collection, and the rules you'll need to wage the wars of Humanity against their many foes.Inside this 232-page softcover book, you'll find:– A full lore section with background material, historical notes, evocative artwork, a description of various units, and inspiring photography, giving you insight into the Angels of Death– A collecting section containing advice on building a thematic army and working towards detachments, with painting guides and tips for creating a themed battlefield– A rules section with the army special rules, 15 detachments, and 85 datasheets you'll need to field your Space Marines as an effective fighting force on the tabletop– Foldout front and back covers, featuring epic photography and a progress report on the restoration of the Ultramarines' fortress monasteryThis book is presented in an easy-to-carry 185mm by 250mm softcover format with a removable slipcase.Inside the back cover, you’ll find a unique code that will unlock the Space Marines faction in Warhammer 40,000: The App, including ongoing access to more free Space Marines content over time.
€29,95
The Arising Expansion Book
The Arising is a 176 page expansion book for Moonstone featuring rules expansions and examples of play, rules for linked campaign games, 9 new story scenarios, 55 new character profiles and nearly 100 pages of lore and storyline.
€30,00
The Old World Core Rulebook
The core rules you need to get stuck into playing Warhammer: The Old World Includes a comprehensive history of the Warhammer world and introduces the many races and armies that wage war over it Become the conquering general of a mighty army in Warhammer: The Old World t is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be mastered, and where brave soldiers clash against endless hordes of enemies. And for those who are victorious, it can be an age of glory, no matter how fleeting.Warhammer: the Old World is a game unlike any other, in which you command mighty armies of Citadel miniatures, relying upon your own tactical ingenuity to achieve victory.This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.Inside this 352-page hardback book, you will find:The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.
€52,50
The Old World Matched Play Guide
A gaming supplement for Warhammer: The Old World 48 pages of scenarios and guidance for running events Includes six matched play scenarios, plus Secondary objectives to add tactical nuance Additional rules cover Doubles, Team, and Escalation events, plus extra optional rules to add variety Across the Old World, mighty armies clash for territory or even mere survival. Elves, Dwarfs, Beastmen, and other, stranger creatures form ranks and march towards glory, or death.The Matched Play Guide is a supplement containing rules and advice for organising competitive games and events for Warhammer: The Old World. It features six matched play scenarios, designed to provide players with different tactical challenges, along with thematic and challenging Secondary objectives. There are additional rules for playing Doubles events and Team events, as well as a guide to Escalation tournaments. It's ideal whether you want to run an event for the ages or are preparing to attend one as a player.Within this 48-page softback gaming supplement, you will find:– Basic guidance for getting the most out of matched play games– Information about organising events, including army composition and terrain– Six scenarios, along with Secondary objectives– Rules for Doubles games and team events– Additional rules for Secret objectives and Escalation eventsYou will need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this supplement.
€21,50€20,45
Wargames Illustrated Wi464, August 2026
Issue August 2026, 464, shipping due to summer closure week 24th of August There’s something a bit different for you in Wargames Illustrated this month: a Freebie Frame for Armoured Clash, the 10mm alternate late-19th-Century/Dystopian Age game from Warcradle Studios. For our readers less familiar with Armoured Clash, we have provided a quick guide to the game and its intriguing, weird Colonial Wars setting on page 14. You will also find a link to an assembly and painting guide there, so you can get your new recruits on the table in next to no time. Elsewhere in this issue, we conclude our Partizan coverage with a look at a few more of the UK’s best demo tables, including a run-through of our own Ruins of Jerash Assassins and Templars game. We share details of the Society of Ancients Battle Day, present background and a Midgard scenario for an epic Viking clash, and get down in the ditches with several articles relating to our theme of Trench Warfare.
€7,00
Wargames Illustrated Wi465, September 2026
We have a wargaming mélange for you this month, with articles from our intrepid contributors taking you from Tibet to Traitor’s Toll and from Last Days to Lugdunum. This issue also showcases Alan Perry’s talents as both sculptor and illustrator; on our cover, his art depicts French infantry from the Napoleonic Revolutionary Wars, and in the article on page 34, we take a look at those same soldiers in three-dimensional form. Alan tells us more about the design and history of these new Perry Miniatures plastics. Alongside our twelve articles, we review several major new releases, including SAGA Age of Caesars and two sets of Bohemian Knights from North Star. Release Radar also previews loads of other new products. There is something for every wargamer in this issue, with plenty keeping me enthused as we head out of summer and into those autumn evenings, which are ideal for gaming!
€7,00
Wargames, Soldiers and Strategy 141
Roman Italy, invaded! Even before Hannibal menaced Rome with his famous alpine expedition, other forces were pushing into the young republic and causing trouble. Theme: Roman Italy invaded Guy Bowers, 'Enemies at the gates - Invasions of the Roman Republic'. James Dilworth, 'Brennus ad portas - The Senone Gauls defeat the fledgling republic'. Robert Lister, 'The Pyrrhic victory - Rome versus the Epirotes at Asculum, 279 BC'. Mark Backhouse, 'The Battle of Ticinus and Trebia - Hannibal's invasion of Italy in 218 BC'. Guy Bowers, 'The elephant in the room - wargaming with the tanks of the ancient world'. Andrés Amián, 'Stompin' time - Creating a pachyderm for WS&S'. Features Warwich Louth, 'Monmouth's first rebellion - The Battle of Bothwell Brig, 22 June 1679'. David Hiscocks, 'Learning from the Boers - A scenario from The Defence of Duffer's Drift'. Jasper Oorthuys, 'It's not easy being king - The British Airbornes' last day on the Oosterbeek perimeter'. Mark Bretherton, 'Twilight of the Reich - The 1945 Siege of Königsberg's final moments'. Paul Mackay, 'Closing the gates of Hougoumont - Making walls the walls of a Waterloo-themed diorama'. Andy Lilof, 'Remodelling Panzer Lehr - Dealing with minis that don't meet expectations'. Departments Miniature reviews Rick Priestley, 'This Gaming Life - Do you know the Bishop of Norwich?'. Phil Millard, 'The Irregular - Making a game of it'. Robert Lister and Guy Bowers, 'Let's try playing Battleground HD - Rules for gaming the Cold War – any beyond'. Travis Pogson, 'Let's play Sand - "This is my desert. Arrakis. My Dune"'. Eoghan Kelly, Chris King, and Chris Payne, 'Game reviews - Armies of the British Commonwealth (a Bolt Action 3rd ed. supplement), Junction Jeopardy, On Bloody Ground, and Battle Maps for Miniature Wargamers'. Book reviews Parting shots
€7,95
Warhammer 40K Boarding Actions
Bring all the action of Warhammer 40,000 into the claustrophobic tunnels of spacecraft Includes 55 thematic Detachments, along with Stratagems and Enhancements Loads of updated missions bring the rules up to date with the current edition Warhammer 40,000: Boarding Actions brings the action into the tight confines of space-faring vessels, represented by the Boarding Actions terrain kits. In the cold void of space, the missions are critical and the fighting is up-close and brutal. This book brings Boarding Actions missions into the current edition, and adds loads of Boarding Actions Detachments to enhance your experience. You'll find updated versions of the missions from the Arks of Omen series, including options for narrative, matched play, and multiplayer games.Inside this 296-page softcover supplement, you'll find:– Updated rules for playing intense Boarding Actions games in Warhammer 40,000– 55 thematic new Boarding Actions Detachments– Stratagems and Enhancements unique to Boarding Actions– 54 updated missions for matched play, narrative games, and multiplayer gamesYou'll need a copy of the Warhammer 40,000 Core Rules, available separately, in order to make full use of this book.
€55,00€52,25
Warhammer 40K Codex Orks
A 176-page rules supplement for Warhammer 40,000 A guide to the background and history of Ork society, including stunning artwork, and inspiring photography Includes all the rules you'll need to form your own Waaagh!, including 15 detachments, and 54 datasheets Presented in an easy-to-carry softback format, with a stunning slipcase Orks are stronger than any human, with rippling muscles, maws full of yellowing fangs, and a natural toughness that allows them to shrug off all but the worst injuries. They are a terrifying foe to face, especially in large numbers. Bellowing mobs of Boyz surge forward, enthusiastically spraying bursts of gunfire, while ramshackle buggies, hurtling beast riders, and trundling walkers rush to get to grips with their foes. They are the most joyously anarchic and recklessly destructive force in the galaxy.Codex: Orks is an essential supplement for anyone who wants to collect and play games of Warhammer 40,000 with these brutal and kunnin' warriors. Packed with warlike background material, photography of impressive armies, guidelines for growing and painting your collection, and the rules you'll need to field your mighty Waaagh!.Inside this 176-page softcover book, you'll find:– A full lore section with background material, historical notes, evocative artwork, a description of various units, and inspiring photography, giving you insight into Ork society– A collecting section containing advice on building a thematic army and working towards detachments, with painting guides and tips about creating a themed battlefield– A rules section with the army special rules, 15 detachments, and 54 datasheets you'll need to field your Orks as an effective fighting force on the tabletop– A gatefold on both the front and back cover, featuring photography, a galactic map tracking the Orks across space, and an Inquisitorial report on Ork activity in various war zonesThis book is presented in an easy-to-carry 185mm by 250mm softcover format with a removable slipcase.Inside the back cover, you’ll find a unique code that will unlock the Orks faction in Warhammer 40,000: The App, including ongoing access to more free Orks content over time.
€29,95
Warhammer AoS Roleplay Soulbound Shadows in the Mist
There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is not all there is to worry about – an even greater threat lurks in the mist… Venture into the deadly mist-shrouded streets of Anvilgard in the first ever campaign for Warhammer Age of Sigmar: Soulbound. Shadows in the Mist is a sprawling six-part campaign set within the free city of Anvilgard and sees a group of Soulbound heroes tasked with rooting out corruption in the city and exposing the mysterious Blackscale Coil — an organisation made up of members of the Darkling Covens, Scourge Privateers, and other Aelven outcasts. The Coil has used coercion, bribery, and violence to gain a stranglehold on the city. Even the Grand Conclave that is supposed to govern Anvilgard seems to have been infiltrated by the Coil, making it impossible to know who to trust. But an even greater rot is growing in the heart of Anvilgard, one that could consume the city entirely if it is not stopped in time. This 256 page book contains An epic campaign told across six exciting adventures. Explore the mist-shrouded streets of Anvilgard and venture into the deadly jungles and oceans beyond its walls! A comprehensive guide to the city of Anvilgard. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city — and what to do to stay out of their way! A beautifully illustrated map of the city of Anvilgard. New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city. 50 new terrifying monsters and deadly enemies for your Binding to face! A look into Anvilgard’s future, its fall to Morathi and her Daughters of Khaine, and the rise of Har Kuron — the City of Khaine! 5 one-page adventures set after the events of Broken Realms: Morathi and the Fall of Anvilgard. #soulbound #age #sigmar #rpg #warhammer #shadows #mist
€47,95€43,16
Warhammer AoS Roleplay Soulbound Steam and Steal
Aether-powered Kharadron sky-ships soar through the clouds, Corsair wolf-ships cut through the waves armed with monster-hunting harpoons, and helblaster volley guns erupt from the walls of the Free Cities. The cogs of war are ever-turning, and the Mortal Realms are in need of talented smiths. Warhammer Age of Sigmar Steam and Steel presents everything you need to begin crafting your own weapons, armour, and machines of war. This book contains new aetheric equipment for the Kharadron, new Fyreslayer runes, new weapons and crafting rules, alchemy and potion making, and rules for vehicular combat along with dozens of example ships and war machines. Not only that, but Steam and Steel explores what crafting means to cultures across the Mortal Realms — for some it is simply a job, for others it reflects a lifelong devotion to their deity. Steam and Steel is perfect for players looking to create their own equipment, and for GMs who are looking to bring ship-to-ship combat and large-scale vehicular destruction to their game! #soulbound #age #sigmar #rpg #warhammer #steam #steal
€32,90€29,61