Konflikt '47
Konflikt '47 Axis Panzer IV Ausf. X. Walker
The Panzer IV has served as the Wehrmacht’s armoured workhorse for over 10 years. With the birth of Rift-technology and the advent of ‘walker warfare’, and following the success of the Spinne, the dependable Panzer IV chassis was retrofitted to create a multi-legged variant as a stop-gap measure whilst bespoke walker designs such as the Wotan could be implemented and put into mass production. Contains one resin and plastic walker armed with a Schwerefeld Projektor.
€48,60
Konflikt '47 Mini Rulebook
It is 1947. Humanity has breached the barrier between realities, using Rifts to create previously impossible technologies. Driven by this esoteric knowledge and Rift energy, a new era of both science and superstition has engulfed humankind. The fires of World War II rage as brightly as ever. Nations bloodied and scarred by years of fighting launch fresh offensives and counterattacks. Weapons of unprecedented destruction and beings of unnatural origin dominate countless battles across land, air, and sea. In this horrifying new world, the only victory lies in survival. Konflikt '47 is the game of heroes, horrors, monsters, and mechs, putting you in command of the nightmarish struggle for supremacy as the old world is torn apart and remade in blood and crackling energy. Fast-paced, lethal gameplay provides countless cinematic moments, with fluctuating Rift energies and the ever-present fog of war ensuring that no two games are ever the same, and the outcome is never guaranteed. Heroes and villains on each side lend their unique abilities to turn the tide of battle, as mechs and monsters face off in brutal contests of flesh versus steel. This is not war. This is the end. This A5 book is your guide to the brutal warfare and Rift-spawned horrors of Konflikt '47, containing all of the rules needed to play games set in a Second World War elevated to a new intensity by the weird new science and devastating technology now available to humanity. Within its covers you’ll find detailed rules for setting up and playing fast-paced, action-packed games, accompanied by gorgeous artwork and photography to inspire your painting and modelling. That’s not all - there’s an entire section dedicated to introducing the forever-changed world of Konflikt '47, the major factions of the war, and the horrific new creations they unleash upon each other.
€23,85
Konflikt '47 Ruined Building
The war-torn world of Konflikt '47 has suffered from a near-decade long savagery upon it, with increasingly destructive weapons, increasingly heavy vehicles, and cataclysmic energies tearing it asunder. Ruins are a prevalent feature of battlefields across the world. These plastic ruins, which can be assembled in any number of ways, are an ideal method to populate an urban battlefield, providing necessary cover and defensible positions to your troops as they advance. Box contains one plastic ruined building, with assembly guide. Models supplied unassembled and unpainted
€20,00
Konflikt '47 US M5A2(T) Stuart Light Tank
The M5 Stuart is an improved version of the Stuart Light tank series, famous for its speed, reliability, and adaptability. As with the M3, the design has similarly been up-rated to carry Tesla weaponry in a specially designed turret. Contains one resin and plastic tank armed with a Light Tesla Cannon. Models supplied unassembled and unpainted
€40,95
Konflikt '47 Axis Nachtalben Squad with StG 44Z
The Nachtalben are one result of human test subjects being exposed to Rift energy, warping them grotesquely whilst leaving them with all their cognitive faculties. Terrifyingly, this means that the test subjects were more than likely voluntary, given their continuing proclivity to military discipline. They are unnaturally fast, with heightened reflexes and unlike other Axis Rift troops carry weapons and fight more like conventional infantry, though they have displayed a limited ability to temporarily shape-shift. As such, Nachtalben specialize in infiltration, ambushes, disrupting enemy lines under the cover of darkness, and moving through tough terrain with unnatural ease. Conatins 5 Warlord Resin miniatures armed with StG 44Z, LMG and Panzerfausts. Models supplied unassembled and unpainted
€27,00
Konflikt '47 Japan Ghost Attack Squad
Using technical data provided by the Axis and their own line of research, Imperial Japanese scientists have created devices that generate a field capable of temporarily phasing objects or people out of sync with the world around them. The land-based military implementation of this research – the Ghost Attack Squads – has proven adept at surprising Allied forces, literally appearing from the shadows to attack from unlikely directions or through the heaviest terrain. Armed with Shiboru compression rifles, a squad of ambushing Ghost soldiers can lay down a significant weight of fire before vanishing back into dense terrain, making attempts at pursuit futile. Contains 5 Warlord Resin models armed with Type 10 Shiboru Rifles. Models supplied unassembled and unpainted
€27,00
Konflikt '47 Japan Type 7 Sasori Light Walker
The success of the Type 6 armed with the Light Shiboru Cannon led to the development of the Type 7. This improved on the previous design by incorporating an elongated chassis, leaving the crew less cramped, and a pair of front-mounted ‘claws’ equally useful for cutting through dense undergrowth as they are swatting away enemy infantry or even other light vehicles. An articulated tail purpose built for the Type 61 Light Shiboru Cannon was also fitted, affording the gunner much more control when gun laying. Given the Type 7’s even more apparent resemblance to an arachnid than its forerunner, and the addition of the tail sting, this inevitably resulted in the walker being named the Sasori (‘Scorpion’). Contains one resin and Warlord Resin Walker. Models supplied unassembled and unpainted
€45,00
Konflikt '47 Japan Type 97-Kai Shiboru Chi-Ha Light Tank
Shocked by their first encounters with Allied Matilda, Lee, and Sherman tanks, the Chi-Nu medium tank represented Japan’s attempts to modernise their armoured forces during a period of intense conflict and rapid technological advancement. It was armed with a Type 3 75mm tank gun, capable of engaging Allied tanks more effectively. Additionally, the Chi-Nu had improved armour compared to its predecessors, with a frontal armour thickness of up to 50 mm. Its engine also proved powerful enough to give the Chi-Nu good mobility. Based on the experience with fitting Rift weaponry to the Chi-Ha, a variant of the Chi-Nu mounts the Type 99 Shiboru cannon. Contains one resin and plastic tank. Models supplied unassembled and unpainted
€40,95
Konflikt '47 Japan Assault-Frame Armoured Infantry Squad
Japanese 'Assault-frame' armour was based on the earlier 'battle-frames' in response to demands for a modified frame specially adapted for closequarters fighting. 'Assault-frame' squads are armed with weapons geared towards close range, mounting an SMG and close combat blade forged with a hardened compound derived from Rift-science, which the soldiers take pride in mastering to a fearsome level of proficiency. These soldiers are lethal at close quarters, providing a much needed melee punch to Japanese forces. Contains 5 Warlord Resin miniatures. Models supplied unassembled and unpainted
€27,00
Konflikt '47 British Percival Medium Assault Walker
Once the United States Armed forces had received the M8 Grizzly medium walker in sufficient numbers, excess production was diverted to the Commonwealth under the lend-lease scheme. By this time, research into equipping Commonwealth vehicles, including walkers, with automated assistance systems was well underway. Rather than being pressed into service, the entire shipment was diverted to Bovington for study. The Commonwealth had become nervous that relying entirely on the US to provide walkers left it too dependent on a foreign supplier, particularly with the growing cracks in the two nations' relationship. It was therefore urgent for the Commonwealth to be able to design and build its own examples. The result was the Percival, a distinct design from the Grizzly, owing to the need to incorporate the latest automated systems and a sufficient power plant for the Commonwealth’s new iteration of the Tesla cannon. Box contains one multipart resin and Warlord Resin Percival Medium Assault Walker, Vehicle Decal Sheet, MDF Base, and assembly guide. Models supplied unassembled and unpainted
€45,00
Konflikt '47 British Mk II Heavy Automated Infantry Squad
A new iteration of automated infantry now supports the more numerous, and vastly cheaper to produce, Mk Is. By necessity larger in order to house more sophisticated computational systems, they are also rendered capable of carrying far heavier armaments, such as specially designed automatic cannons. Capable of acting with more autonomy than the earlier designs, they have a limited operational independence. With their embedded short-range radio device, they are also able to transmit their computational data to other automatons within a limited range. Efforts were quickly made to upgrade the Mk I design with receivers. By staying within close proximity the MK IIs can relay their own calculations to the Mk Is, and thus improve their accuracy and ability to execute more complex commands. Box contains three Warlord Resin Mk II Heavy Automated Infantry (two armed with Light Automatic Cannons and one with a heavy Automatic Cannon), plastic bases, and assembly guide. Models supplied unassembled and unpainted
€32,40
Konflikt '47 British Mk I Automated Infantry Squad with MMG
Created from a fusion of Rift-tech advancements and early artificial intelligence principles, these man-shaped fighting machines are designed to bring both firepower and resilience to the battlefield. Multiple internal Programme wheels allow them to support human forces in a variety of battlefield situations, operating effectively in any terrain or climate. While they lack the manoeuvrability of human soldiers their robust construction allows them to withstand considerable damage. Equipped with MMG or HMGs, they can engage enemies with significant firepower, although their limited computational power necessitates their instructions be simple, and operations swift. Most importantly, on the horror-haunted battlefields of this war these automatons are immune to fear and fatigue. While initially treated with distrust by regular soldiers, the ‘Tinheads' have now earned their respect, especially when facing the enemy’s genetically altered monstrosities. Box contains five Warlord Resin Mk I Automated Infantry armed with MMGs, plastic bases, and assembly guide. Models supplied unassembled and unpainted
€32,40
Konflikt '47 British Galahad Armoured Infantry Squad
The elite infantry organisations of the Commonwealth armed forces wear Galahad pattern heavy powered armour. In keeping with US Heavy Infantry doctrine and in contrast to the Axis Schwertruppen, Galahad units are kept small to allow for greater flexibility in deployment to the battlefield. The basic armament of a light machine gun for every soldier is felt to provide adequate firepower, although PRIAM ATRDs are equipped by squads operating where enemy armour is anticipated. Box contains five Warlord Resin Galahad Armoured Infantry armed with LMGs, plastic bases, and assembly guide. Models supplied unassembled and unpainted
€27,00
Konflikt '47 Japan Inago Medium Walker (2025)
The deployment of USMC Grizzly medium walkers to the Pacific posed a serious tactical problem for the Japanese. Developing a similar medium walker to counter it entirely from scratch would be too time-consuming. Again, the Imperial leadership turned to their (then) Axis allies who offered to export a limited number of the Pz.Kpfg. VII Heuschrecke stripped of its gravitic jump assist modules. On inspection of the first units to arrive in Japan the Imperial military discovered that the missing weight of the modules actually benefited the walker’s speed and agility, making it ideal for both general combat and reconnaissance duties. Recently, Japanese reverse-engineering of Axis-supplied components has allowed a fully Imperial-built version of the Locust, the ‘Inago’, to be produced in the Home islands. Contains one resin and metal miniature. Models supplied unassembled and unpainted
€45,00
Konflikt '47 Soviet Mahmot Heavy Walker(2025)
Despite the successes of the Kazak light walker, Soviet forces experienced significant losses from every encounter with Axis heavy Panzer walkers. A swift countermeasure was necessary. The OKMO design bureau at the Bolshevik Factory in Leningrad was assigned the task of developing Objekt 231. a heavy multi-legged walker chassis derived from the Axis' Thor. Rather than opting for the Axis' complex sixlegged designs or the Allies' technically challenging biped configurations, OKMO produced a more straightforward and reliable quadruped chassis. Originally conceived as a mobile bunker, the designers revisited a multi-turret concept from OKMO’s titanic 1930s T-35 tank. Contains one resin and metal miniature. Models supplied unassembled and unpainted
€90,00
Konflikt '47 Soviet Kazak Light Walker (2025)
After their initial encounter with the Axis Spinne walker, Soviet forces diligently endeavoured to capture an example. Demonstrating characteristic Soviet determination, scientists and engineers of Science City 4 succeeded in reverse-engineering much of the technology. This, along with plans for bipedal walkers stolen by SMERSH agents from the United States, enabled the Soviet Union to swiftly develop the Kazak walker as the first operational example. This fast and agile reconnaissance vehicle proved to be highly effective and has set the standard for subsequent Soviet walkers. Contains one resin and metal miniature. Models supplied unassembled and unpainted
€37,35
Konflikt '47 British Merlin Heavy Walker (2025)
The Merlin represents the pinnacle of Commonwealth walker design by complementing its human crews with an onboard automated management 'brain' called Guinevere. In addition to its two fists, the Merlin utilises a 3” anti-tank gun as its main weapon. Arm mounted twin .50cal heavy machine guns and a hull-mounted medium machine gun are effective for dealing with infantry and light vehicles. However, it is the Guinevere automatic brain that makes the Merlin unique. It assists the crew in performing routine and mundane tasks operating the walker, but in battle it really comes into its own. The Merlin incorporates several complex self-repair systems controlled by Guinevere. Reacting faster than any human, it responds to damaging hits by activating backup systems, rerouting power or hydraulics and extinguishing fires before they can spread. Should the crew become temporarily incapacitated Guinevere can even pilot the walker for a short time. The Merlin is a truly remarkable design that has taken Allied walker capabilities to a new level. Contains one resin and metal miniature. Models supplied unassembled and unpainted
€38,25
Konflikt '47 British Hornet Medium Walker (2025)
The Guardian light walker had originally proved adequate in supporting the infantry in urban environments and difficult terrain, but it began to struggle as Axis anti-walker techniques improved. Although impressed by the capabilities of the new US Kodiak close assault walker the Commonwealth decided to instead field one of its own modern designs in this role. When the Hornet was unveiled for the first time, it was immediately apparent that the design owed much to the US Grizzly sharing an almost identical chassis. The Hornet is considerably larger and better armoured than the Guardian, and much like the Kodiak it mounts an array of weaponry. Its quad-HMGs and heavy automatic cannon are more than capable of suppressing dug-in infantry and vehicles. Its utility arms can clear obstacles, build improvised defences and rip apart light vehicles. As it lacks dedicated anti-armour capability, Hornet formations usually include a Percival to deal with armoured threats. Contains one resin and metal miniature. Models supplied unassembled and unpainted
€45,00
Konflikt '47 British Guardian Light Walker (2025)
After a personal request from Churchill to Roosevelt a number of Coyote light walkers were shipped to the United Kingdom in late 1946.Many were immediately deployed to the frontlines unmodified as the Guardian Mark I. While generally proving successful, reports from the field concluded that the Guardian's armament was lacking for its intended role as an infantry support vehicle. To address this a flamethrower was mounted in the walker’s left arm. Despite the added weight, performance was not affected. Named the Guardian Mark II in Commonwealth service, these machines serve alongside unmodified Guardian Mark Is, forming the bulk of the Commonwealth’s light walker forces. Contains one resin and metal miniature. Models supplied unassembled and unpainted
€29,70
Konflikt '47 Soviet Bloc Guards MK II Armoured Infantry (2025)
Although the early heavy infantry armour fielded by the Soviets was both effective and functional, it was clear there was room to improve the design. Initial trials to convert the existing design to a more anti-infantry role were of limited worth and a new suit was commissioned to take advantage of increased understanding of the other nations’ Rift-tech advances. The Mark II suits benefit from more power assisted movement, and engineers are working on diversifying the purpose built armaments for the suit. Overall production rates are not yet satisfactory so the MK II suit has only had only limited rollout to the elite Guards units. Contains 8 metal models Models supplied unassembled and unpainted
€41,40
Konflikt '47 British Cerberus Squad 1 (2025)
Packs of these animals can be released to savage the enemy. The handlers of these dogs are usually quite relieved when they can retire to the rear having set the dogs on their course of destruction. Metal Models supplied unassembled and unpainted
€16,20
Konflikt '47 Empire of Japan Starter Army (2025)
Strike from the shadows! The Empire of Japan uses the power of stealth, the capability to phase through solid objects, and fanatical devotion to their cause to launch co-ordinated close-quarters attacks before fading away just as quickly as they had appeared. This starter army is the perfect way to start your Empire of Japan collection for Konflikt ’47, arming you with an array of units, complete with Order and Rift Dice. At the core of the starter army is an Assault Platoon. Led by an LMG-armed Platoon Commander in heavy powered armour (sculpt exclusive to this set), the platoon is anchored by a unit of Assault-Frame armoured infantry and a Ghost Attack Squad, capable of redeploying anywhere on the battlefield by exhausting a Rift Die, and bringing their Shiboru rifles to bear on an unsuspecting target! A Sasori Light Walker lends its support at the head of an Armoured Platoon, supplemented by a Chi-Ha tank that has been reequipped with a Shiboru Cannon of its own. The combined weight of all the Crush weapons available across both platoons should give any tabletop foe cause for concern. Konflikt '47 is the game of heroes, horrors, monsters, and mechs, putting you in command of the nightmarish struggle for supremacy as the old world is torn apart and remade in blood and crackling energy. Fast-paced, lethal gameplay provides countless cinematic moments, with fluctuating Rift energies and the ever-present fog of war ensuring that no two games are ever the same, and the outcome is never guaranteed. Heroes and villains on each side lend their unique abilities to turn the tide of battle, as mechs and monsters face off in brutal contests of flesh versus steel. This is not war. This is the end. The Empire of Japan Starter Army contains the following miniatures: 1 Empire of Japan Platoon Commander in Assault-Frame Powered Armour (Warlord Resin; exclusive to this set) 5 Assault-Frame Armoured Infantry (Warlord Resin) 5 Ghost Attack Infantry (Warlord Resin) 1 Type 7 Sasori Light Walker (Resin/Warlord Resin) 1 Type 97-Kai Shiboru Chi-Ha Medium Tank (Plastic with Resin/Warlord Resin components) 5 Konflikt ’47 white Order Dice 5 Konflikt ’47 yellow Rift Dice Waterslide transfer sheet Miniatures sculpted by Jon Heeney, & Marco Sano. Studio Miniatures painted by Kirsten Williams & Darek Wyrozebski. Models supplied unassembled and unpainted
€118,80
Konflikt '47 British Commonwealth Starter Army (2025)
Defend the Commonwealth! The opening of the Rifts has inured the people of Britain and its many overseas territories to new hardships of war. Enduring, British resolve is now at an all time high, and they stand ready to unleash their own new weapons of war upon the dread force of the Axis and the Empire of Japan. This starter army is the perfect way to begin a British Commonwealth collection for Konflikt ’47, arming you with a battle-ready force complete with Order and Rift Dice. Central to this force is an Assault Platoon comprised of two squads of Automated Infantry, a Mk I squad laying down a heavy weight of fire thanks to their MMGs, supported and uplifted by their heavy Mk II cousins, whose mere presence nearby improves their accuracy. Both units are immune to the psychological horrors of war and are implacable in the face of defeat. They are well supported by a power-armoured squad of human Galahad infantry. A Platoon Commander, exclusive to this set, leads this platoon from the front, armed with a personal Tesla Rifle. Backing them up is an Armoured Platoon, headed up by the new Percival Assault Walker. Packing an M17 Tesla Cannon and a Rocket system, it is a serious threat to anything that opposes it. A Humber Mk VII, fitted with the latest in auto-computational assistance and mounting twin automatic-cannons can fire on the move without penalty, and acts as an ideal supporting unit, using its mobility to quickly get where its most needed. Konflikt '47 is the game of heroes, horrors, monsters, and mechs, putting you in command of the nightmarish struggle for supremacy as the old world is torn apart and remade in blood and crackling energy. Fast-paced, lethal gameplay provides countless cinematic moments, with fluctuating Rift energies and the ever-present fog of war ensuring that no two games are ever the same, and the outcome is never guaranteed. Heroes and villains on each side lend their unique abilities to turn the tide of battle, as mechs and monsters face off in brutal contests of flesh versus steel. This is not war. This is the end. The British Commonwealth Starter Army contains the following miniatures: 1 British Commonwealth Platoon Commander in Galahad Powered Armour (Warlord Resin; exclusive to this set) 5 Mk I Automated Infantry (Warlord Resin) 3 Mk II Heavy Automated Infantry (Warlord Resin) 5 Galahad Armoured Infantry (Warlord Resin) 1 Percival Medium Assault Walker (Resin/Warlord Resin) 1 Humber Mk VII Armoured Car (Plastic with Resin/Warlord Resin components) 6 Konflikt ’47 brown Order Dice 6 Konflikt ’47 blue Rift Dice Waterslide transfer sheet Assembly guides Miniatures sculpted by Jon Heeney, & Marco Sano. Studio Miniatures painted by Kirsten Williams & Darek Wyrozebski. Plastic/Resin Models supplied unassembled and unpainted
€118,80
Konflikt '47 Axis Vogelspinne Light Walker
The Vogelspinne scuttles across the battlefield on six legs, bringing to bear a variety of deadly weapons that can be turned to any task. The Panzerkampfgeher II Vogelspinne started life as an improved 'heavy' variant developed from the Spinne by adding an extra pair of legs to reduce the wear on individual bearings that plagued the earlier design. The added complication of the drivetrain and gyroscopes necessitated lengthening the hull substantially and the project was dubbed the Pz.Kpfg. II Vogelspinne instead. The Vogelspinne retains the light anti-tank gun and 20mm autocannon weaponry of the Spinne but in a fully-enclosed, armoured turret. Provision has also been made to mount a Rift-powered Maschinen Schwere gravity weapon, or a twin light flak cannon mounting. The Vogelspinne kit can be assembled with a number of weapon configurations, so you can tailor it to the battlefield role you need and your specific playstyle – choose from an Anti-tank Gun, Twin Automatic Cannons, a Flamethrower, or the Maschinen Schwere gravity pulse weapon, which can be equally devastating against infantry or enemy vehicles if you make careful use of Rift Dice. The kit also includes a Vehicle Commander, but can be built with the turret hatch closed should you wish. This versatility of armament serves the Vogelspinne way when building a Konflikt ’47 Axis Army. With three pairs of legs, and the Recce special rule, it’ll have a hard time getting caught out too. Model sculpted by Steve Clarke, Jon Heeney, and Wojciech Flis. Studio Models painted by Darek Wyrozebski. Plastic Models supplied unassembled and unpainted
€30,15
Konflikt '47 US M2A5 Linebacker Jump Walker
Bring death from above and support the US Fireflies with the heavily armed Linebacker Jump Walker! Following the disastrous drop assault on Collegno in 1946, the limitations of the original M2 Mudskipper series became clear. While a perfectly satisfactory design, the Firefly jump infantry were in need of more versatile fire support when they dropped into combat. American designers developed an extensive series of refits for the Mudskipper to increase its tactical flexibility. An M21 Tesla cannon and innovative new universal mounts for secondary weapons enabled the walker to be quickly configured to face a wide variety of threats, more articulated legs and feet were much more resilient to the pressures of high-impact landings, and a new control system enabled it to be piloted by a single crewman without loss of utility. The new variant was dubbed the M2A5, and officially considered a continuation of the Mudskipper line rather than a distinct vehicle, but crews and Firefly troopers alike quickly dubbed it the ‘Linebacker’. The combat debut of the new model came in May 1947 when 200 Linebackers were rushed to the front line to help breach Axis lines during the siege of Stuttgart during Operation Valentine. This highly detailed, multi-part plastic kit allows you to assemble a Linebacker armed with its signature M21 Light Tesla Cannon on one arm, and any from a variety of options on the other, Twin HMGs, Twin Automatic Cannons, or Twin Super Bazookas. It also mounts an MMG in the “nose”, which can be substituted for a flamethrower. The model comes with a clear plastic canopy (which can be assembled hinged), allowing you to see the pilot nestled inside. In games of Konflikt ’47, a Linebacker is a formidable weapon, capable of darting around the battlefield thanks to its jump mechanic, or even deploying anywhere on the table from Reserve to bring its firepower to where you need it most. Coupling this mobility with its Light Tesla Cannon means you can exhaust a Rift Die and unleash a deadly Tesla Arc. Model sculpted by Jon Heeney and Marco Sano. Studio Models painted by Darek Wyrozebski. Plastic Models supplied unassembled and unpainted
€42,30
Konflikt '47 Introductory Set
This is not war. This is the end. Konflikt '47 is the tabletop wargame of heroes, horrors, monsters, and mechs – set in an alternate universe in which WWII never ended, and terrifying new weapons of war are unleashed on the battlefield. This Introductory Set is a perfect way to leap into the world of Konflikt ’47 for the very first time, regardless of if you are new to wargaming, or are the veteran of many a tabletop battlefield! Within this box are finely detailed, multi-part plastic miniatures, twelve jump-pack equipped United States Fireflies squaring off against six imposing Axis Stahltruppen. The Field Manual within walks you step-by-step through building and painting these finely detailed plastic miniatures and through playing your first games. With straightforward, easy-to-follow instructions, you'll quickly learn the basics of Konflikt '47 and be ready to lead your troops to victory over and over again! It also includes dice, cardboard tokens and walkers, plastic terrain, and a battle mat upon which to play! The Konflikt ’47 Starter Set contains: Full colour, 68-page book - The Konflikt ’47 Field Manual 12 Plastic United States Fireflies 6 Plastic Axis Stahltruppen Plastic Ruined Buildings Scenery Game Token Punchboard Double-sided Gaming Mat (30” x 22.4” approx.) Eight Order Dice (4 Green / 4 Grey) Six Rift Dice (3 Green / 3 Grey) Ten six-sided dice Dice Bag Cardboard Insert that doubles as an in-game Bunker Models supplied unassembled and unpainted
€45,90
Konflikt '47 Axis Thor Heavy Panzermech
The Thor panzermech is designed to enter the toughest urban environments and deal with entrenched infantry. Well armoured and armed it does its job far too well for most opponent’s liking. Although it is often the Zeus Heavy Panzermech that claims much of the prestige associated with the German Heavy Panzermech programme, it is the Thor that led the way in both design and application of Rift-tech. First fielded alongside the Zeus in April 1946, the Thor was the Rift-tech inspired, original design that was later modified to create the Zeus. Developed to provide infantry in urban combat zones a form of mobile pillbox, the lessons identified in Stalingrad, Warsaw and Brussels were clearly a large part of the Thor’s design criteria. Armoured all round to protect it from flanking infantry, the Thor carries a 150mm howitzer capable of reducing any building or strong point to rubble. Its 20mm autocannon provides some protection from infantry or light vehicles, but it expects accompanying panzer grenadiers to keep it safe from the enemy at close quarters. Able to navigate the rubble-strewn streets of an urban battlefield, the Thor pushes relentlessly forward, knocking out enemy positions one after another, its lack of speed rarely an issue in the close-quarter battles for which it was designed. Metal/Resin Models supplied unassembled and unpainted
€90,00
Konflikt '47 Japan Scorpion Light Walker
The Type 6 Ke-Ho Kei-Hokousensha ‘Scorpion’ clearly owes its speed and agility to the German Spinne but combines this with a much lower profile and far quieter engine, making it an excellent recce vehicle. Nicknamed the Sasori (‘scorpion’) by its crew, the name is now commonly used by both Japanese, Chinese and Allied soldiers. The earliest versions of the Type 6 were armed with just a pair of MMGs for anti-infantry protection. But having increased the power of the engine meant that later versions could mount an additional crewman and fix heavy weapons at the rear of the walker. This weapon mount can house either a light anti-tank gun or a rapid firing light compression cannon. Technology exchanges with Germany mean that future walker developments by both countries are inevitable... Resin/Metal Models supplied unassembled and unpainted
€37,35
Konflikt '47 Japan Battle Exoskeleton Squad
Granted access to the mass of Axis Rift-tech development, Japanese scientists were able to make significant advances in new areas of technology. One such field was that of exoskeletons intended to enhance the endurance and speed of the fighting soldier. This rapidly led to the development of armoured battle-exoskeletons that were first deployed by the Imperial Japanese Army in mid-1946. These ‘battle-frames’ enable the wearer to move freely whilst carrying heavier loads and some protective armour. Mounting either an SMG or a Shiboru rifle, most squads also utilise LMGs for additional firepower, or their own version of the German Panzerschreck to counter enemy armour. This set includes enough models to field two units, armed with a variety of weapon options including Shiboru Rifles - if taken this will mean the unit generates one Rift die. Note: this product was previously known as Japanese Battle Exoskeleton Squad. Metal Models supplied unassembled and unpainted
€52,20
Konflikt '47 British Cromwell with Tesla Cannon
The Cromwell tank, officially designated as the Tank, Cruiser, A27M, has proven to be one of the most successful Commonwealth armoured vehicles. Developed as a cruiser tank, it prioritized a balance of speed, firepower, and manoeuvrability, embodying the Commonwealth doctrine of using 'cavalry' tanks for rapid, mobile warfare with direct support for troops provided by slower 'infantry' tanks. Originally armed with a 75mm gun, many Cromwells have been retrofitted with a Tesla cannon to make it relevant in the new era of warfare. Plastic/Metal/Resin Models supplied unassembled and unpainted
€40,95
Konflikt '47 US Mudskipper Jump Walker
The Mudskipper is one of the newest walkers off the production line, a heavier platform to give the jump infantry some genuine punch as they advance in to enemy territory. With shock absorbers to handle the jumping manoeuvre and a stripped down chassis to save weight, the Mudskipper is proving a battle-winning addition to Jump Battalions. The US M2A1 variant replaces the arm-mounted .50 cals with antitank rockets for additional firepower. Resin/Metal Models supplied unassembled and unpainted
€45,00
Konflikt '47 Soviet Siberian Terror Squad
Through a combination of espionage, scientific exploitation of prisoners, and defecting scientists, the Soviet Union gained substantial knowledge of the German super-soldier and genesplicing programmes and produced its own versions of DNA enhanced soldiers. In an effort to make soldiers immune to the cold, a method of making monsters out of men was discovered. With a form of anti-freeze in their veins, these ‘ghouls’ are immune to cold and fire and have a freezing touch that can cause immediate damage. In Konflikt'47 These fast fanatical nightmarish creatures can cause havoc in amongst your enemies lines, move up fast (don't worry about flame weapons as they're immune) to take advantage of their combat prowess! Metal Models supplied unassembled and unpainted
€27,90
Puma Sd.Kfz 234/2 Armoured Car
The Puma is, arguably, one of the best-looking armoured cars of WWII. A variant of the Sdkfz 234 it boasted a fully enclosed turret with a 5cm gun and thicker armour than other variants. Despite this additional armour the Puma was still capable of speeds greater than 50 miles per hour (that's 85km) and saw use as a scout vehicle from 1943 onwards on both Eastern and Western fronts. In games of Bolt Action the Puma is considered a light tank (DV 8+), is armed with a medium anti-tank gun and has the Recce special rule. It can be included in any armoured platoon. This vehicle can also be used in games of Achtung Panzer!, the game of close-quarters tank-on-tank combat, its rules can be found in the Achtung Panzer! rulebook.
€25,00
Konflikt '47 Rift Dice Blue
Unleash Rift power on the battlefield with these Konflikt '47 Rift Dice! The Rift mechanic drives Konflikt '47, representing the unstable energy that fuels strange technologies and creatures. These Rift Dice help you track that energy during battle—an essential tool for every Konflikt '47 player using Rift-powered units. You will need a Rift Die for each Rift Unit, plus each Rift Weapon upgrade in your army. Some Heroes are particularly attuned to the energies of the Rifts, and can bring several Rift Dice to the table singlehandedly! This box contains 12 Konflikt ’47 Rift Dice.
€19,80
Konflikt '47 Rift Dice Yellow
Unleash Rift power on the battlefield with these Konflikt '47 Rift Dice! The Rift mechanic drives Konflikt '47, representing the unstable energy that fuels strange technologies and creatures. These Rift Dice help you track that energy during battle—an essential tool for every Konflikt '47 player using Rift-powered units. You will need a Rift Die for each Rift Unit, plus each Rift Weapon upgrade in your army. Some Heroes are particularly attuned to the energies of the Rifts, and can bring several Rift Dice to the table singlehandedly! This box contains 12 Konflikt ’47 Rift Dice.
€19,80
Konflikt '47 Rift Dice Red
Unleash Rift power on the battlefield with these Konflikt '47 Rift Dice! The Rift mechanic drives Konflikt '47, representing the unstable energy that fuels strange technologies and creatures. These Rift Dice help you track that energy during battle—an essential tool for every Konflikt '47 player using Rift-powered units. You will need a Rift Die for each Rift Unit, plus each Rift Weapon upgrade in your army. Some Heroes are particularly attuned to the energies of the Rifts, and can bring several Rift Dice to the table singlehandedly! This box contains 12 Konflikt ’47 Rift Dice.
€19,80